Fix abort when using item sense near chanceboxes.

This commit is contained in:
Mari the Deer 2023-09-14 21:12:20 +02:00
commit 620db2ffba
2 changed files with 3 additions and 3 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r955 \cu(Thu 14 Sep 12:45:34 CEST 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r955 \cu(2023-09-14 12:45:34)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r955 \cu(Thu 14 Sep 21:12:20 CEST 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r955 \cu(2023-09-14 21:12:20)\c-";

View file

@ -75,7 +75,7 @@ extend Class SWWMStatusBar
else if ( i is 'MagAmmo' ) col = s.vipitem?Font.FindFontColor('VIPTan'):Font.CR_TAN;
else if ( (i is 'BackpackItem') || (i is 'HammerspaceEmbiggener') ) col = Font.CR_DARKBROWN;
else if ( i is 'Ammo' ) col = s.vipitem?Font.FindFontColor('VIPBrown'):Font.CR_BROWN;
else if ( (i is 'PowerupGiver') || (i is 'AmmoFabricator') || Inventory(i).bBIGPOWERUP ) col = s.vipitem?Font.FindFontColor('VIPPurple'):Font.CR_PURPLE;
else if ( (i is 'PowerupGiver') || (i is 'AmmoFabricator') || (i is 'Chancebox') || ((i is 'Inventory') && Inventory(i).bBIGPOWERUP) ) col = s.vipitem?Font.FindFontColor('VIPPurple'):Font.CR_PURPLE;
else if ( (i is 'Health') || (i is 'HealthPickup') || (i is 'SWWMHealth') ) col = Font.CR_RED;
else if ( (i is 'Armor') || (i is 'SWWMSpareArmor') ) col = Font.CR_GREEN;
else if ( i is 'PuzzleItem' ) col = Font.CR_LIGHTBLUE;