Fix freeze when shooting through very specific bodies of 3D floor water with buckshot.

This commit is contained in:
Mari the Deer 2020-06-29 08:49:45 +02:00
commit 6216f6b708
2 changed files with 4 additions and 1 deletions

View file

@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\chSWWM \cwGZ\c- r410 (Sun 28 Jun 20:37:56 CEST 2020)";
SWWM_MODVER="\chSWWM \cwGZ\c- r411 (Mon 29 Jun 08:49:45 CEST 2020)";

View file

@ -1862,6 +1862,9 @@ Class InvisibleSplasher : Actor
{
Mass 100;
VSpeed -2;
Radius 2;
Radius 2;
+NOBLOCKMAP; // needed to prevent infinite loops with some 3D floor water (yes, you read that right)
}
States
{