Fix certain shaders getting stuck on-screen.

This commit is contained in:
Mari the Deer 2021-05-25 08:32:49 +02:00
commit 643c6a1f52
2 changed files with 6 additions and 3 deletions

View file

@ -8,9 +8,12 @@ extend Class SWWMHandler
Shader.SetEnabled(p,"LavaWarp",false);
Shader.SetEnabled(p,"SlimeWarp",false);
Shader.SetEnabled(p,"ZoomBlur",false);
Shader.SetEnabled(p,"RagekitShader",false);
Shader.SetEnabled(p,"SilverScope",false);
Shader.SetEnabled(p,"BarrierShader",false);
Shader.SetEnabled(p,"GhostShader",false);
Shader.SetEnabled(p,"InvinciShader",false);
Shader.SetEnabled(p,"RagekitShader",false);
Shader.SetEnabled(p,"RagekitAltShader",false);
Shader.SetEnabled(p,"Glitch",false);
Shader.SetEnabled(p,"Grain",false);
}