Fix typo resulting in inconsistent 3D floor boundaries on minimap.
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f738abc942
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2 changed files with 3 additions and 3 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r672 \cu(Wed 7 Dec 23:22:10 CET 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r672 \cu(2022-12-07 23:22:10)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r673 \cu(Thu 8 Dec 00:28:03 CET 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r673 \cu(2022-12-08 00:28:03)\c-";
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@ -1571,7 +1571,7 @@ Class SWWMStatusBar : BaseStatusBar
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bool found = false;
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for ( int j=0; j<bcount; j++ )
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{
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F3DFloor ff2 = l.frontsector.Get3DFloor(i);
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F3DFloor ff2 = l.backsector.Get3DFloor(i);
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if ( (ff2.flags&F3DFloor.FF_THISINSIDE) || !(ff2.flags&F3DFloor.FF_EXISTS) || (ff2.alpha == 0) )
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continue;
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if ( (ff.model != ff2.model) || (ff.flags != ff2.flags) )
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