Fix typo resulting in inconsistent 3D floor boundaries on minimap.

This commit is contained in:
Mari the Deer 2022-12-08 00:28:03 +01:00
commit 64a748541e
2 changed files with 3 additions and 3 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r672 \cu(Wed 7 Dec 23:22:10 CET 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r672 \cu(2022-12-07 23:22:10)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r673 \cu(Thu 8 Dec 00:28:03 CET 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r673 \cu(2022-12-08 00:28:03)\c-";

View file

@ -1571,7 +1571,7 @@ Class SWWMStatusBar : BaseStatusBar
bool found = false;
for ( int j=0; j<bcount; j++ )
{
F3DFloor ff2 = l.frontsector.Get3DFloor(i);
F3DFloor ff2 = l.backsector.Get3DFloor(i);
if ( (ff2.flags&F3DFloor.FF_THISINSIDE) || !(ff2.flags&F3DFloor.FF_EXISTS) || (ff2.alpha == 0) )
continue;
if ( (ff.model != ff2.model) || (ff.flags != ff2.flags) )