Fix typo resulting in inconsistent 3D floor boundaries on minimap.
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2 changed files with 3 additions and 3 deletions
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@ -1571,7 +1571,7 @@ Class SWWMStatusBar : BaseStatusBar
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bool found = false;
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for ( int j=0; j<bcount; j++ )
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{
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F3DFloor ff2 = l.frontsector.Get3DFloor(i);
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F3DFloor ff2 = l.backsector.Get3DFloor(i);
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if ( (ff2.flags&F3DFloor.FF_THISINSIDE) || !(ff2.flags&F3DFloor.FF_EXISTS) || (ff2.alpha == 0) )
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continue;
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if ( (ff.model != ff2.model) || (ff.flags != ff2.flags) )
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