More generous parry windows.

This commit is contained in:
Mari the Deer 2020-03-18 11:03:19 +01:00
commit 6ab3762953
5 changed files with 7 additions and 7 deletions

View file

@ -476,7 +476,7 @@ Class DeepImpact : SWWMWeapon
XZW2 A 3 A_StartSound("demolitionist/wswing",CHAN_WEAPON,CHANF_OVERLAP);
XZW4 H 4 A_StartSound("demolitionist/reloadbeg",CHAN_WEAPON,CHANF_OVERLAP);
XZW4 I 3;
XZW4 J 2 A_Parry(8);
XZW4 J 2 A_Parry(9);
XZW4 KLM 1;
XZW4 N 3 A_Melee(60);
XZW4 O 3 { invoker.PlayUpSound(self); }

View file

@ -624,9 +624,9 @@ Class PusherWeapon : SWWMWeapon
Goto Ready;
User1:
XZW2 A 2 A_StartSound("demolitionist/wswing",CHAN_WEAPON,CHANF_OVERLAP);
XZW5 ABCD 2;
XZW5 E 1 A_Parry(8);
XZW5 FGH 1;
XZW5 ABC 2;
XZW5 D 2 A_Parry(9);
XZW5 EFGH 1;
XZW5 I 0 A_Melee(70);
XZW5 IJ 2;
XZW5 K 2 { invoker.PlayUpSound(self); }

View file

@ -2725,7 +2725,7 @@ Class Spreadgun : SWWMWeapon
XZWJ QRSTUV 1;
Goto ReadyFired;
DummyMelee:
TNT1 A 3 A_Parry(6);
TNT1 A 3 A_Parry(9);
TNT1 A 1 A_Melee();
Stop;
User1:

View file

@ -534,7 +534,7 @@ Class ExplodiumGun : SWWMWeapon
XZW7 V 1
{
A_StartSound("demolitionist/swing",CHAN_WEAPON,CHANF_OVERLAP);
A_Parry(6);
A_Parry(9);
}
XZW7 WX 1;
XZW7 Y 1 A_Melee();

View file

@ -1118,7 +1118,7 @@ Class CandyGun : SWWMWeapon
XZW7 V 1
{
A_StartSound("demolitionist/swing",CHAN_WEAPON,CHANF_OVERLAP);
A_Parry(6);
A_Parry(9);
}
XZW7 WX 1;
XZW7 Y 1 A_Melee();