nvm they fixed it

This commit is contained in:
Mari the Deer 2023-12-22 08:18:51 +01:00
commit 6b0f37a045
2 changed files with 2 additions and 15 deletions

View file

@ -264,19 +264,6 @@ extend Class SWWMHandler
e.Thing.SetTag("$FN_FCAPTAIN");
else if ( e.Thing.GetClassName() == "NightmareDemon" )
e.Thing.SetTag("$FN_NDEMON");
// eviternity 2 hotfix for LOUD SPLASHING
// I don't know why these don't have the DONTSPLASH flag set
// but they definitely should
else if ( (e.Thing.GetClassName() == "EviLeaf1")
|| (e.Thing.GetClassName() == "EviLeaf2")
|| (e.Thing.GetClassName() == "EviLeaf3")
|| (e.Thing.GetClassName() == "EviLeaf4")
|| (e.Thing.GetClassName() == "EviLeaf5")
|| (e.Thing.GetClassName() == "EviLeaf6")
|| (e.Thing.GetClassName() == "SnowFalling")
|| (e.Thing.GetClassName() == "RainFalling")
|| (e.Thing.GetClassName() == "RainFallingBlack") )
e.Thing.bDONTSPLASH = true;
// doom vacation stuff
else if ( indoomvacation )
{