Reduce knockback of golden shell.
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parent
7086b10d56
commit
6b77a59f87
2 changed files with 4 additions and 4 deletions
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\cxSWWM GZ\c- r304 (Thu 4 Jun 19:31:14 CEST 2020)";
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SWWM_MODVER="\cxSWWM GZ\c- r305 (Thu 4 Jun 21:19:14 CEST 2020)";
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@ -1564,7 +1564,7 @@ Class GoldenImpact : Actor
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{
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Super.PostBeginPlay();
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A_AlertMonsters(40000);
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SWWMHandler.DoBlast(self,600,1200000);
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SWWMHandler.DoBlast(self,600,120000);
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A_Explode(7777,600);
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A_QuakeEx(9,9,9,40,0,5000,"",QF_RELATIVE|QF_SCALEDOWN,falloff:500,rollintensity:1.5);
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A_StartSound("spreadgun/goldexpl",CHAN_VOICE,attenuation:.3);
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@ -1691,7 +1691,7 @@ Class GoldenSubImpact : Actor
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override void PostBeginPlay()
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{
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Super.PostBeginPlay();
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SWWMHandler.DoBlast(self,400,900000);
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SWWMHandler.DoBlast(self,400,90000);
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A_Explode(777,400);
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A_QuakeEx(7,7,7,20,0,2000,"",QF_RELATIVE|QF_SCALEDOWN,falloff:200,rollintensity:.8);
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A_SprayDecal("BigScorch",-172);
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@ -1816,7 +1816,7 @@ Class GoldenSubSubImpact : Actor
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override void PostBeginPlay()
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{
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Super.PostBeginPlay();
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SWWMHandler.DoBlast(self,200,600000);
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SWWMHandler.DoBlast(self,200,60000);
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A_Explode(77,200);
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A_QuakeEx(4,4,4,15,0,1000,"",QF_RELATIVE|QF_SCALEDOWN,falloff:100,rollintensity:.4);
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A_SprayDecal("Scorch",-172);
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