Mykradvo should still spawn in Deathmatch.
(Especially because it is an essential part of DM-TheBase5)
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2 changed files with 2 additions and 7 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r161 \cu(Mon 14 Feb 20:09:39 CET 2022)\c-";
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SWWM_SHORTVER="\cw1.2pre r161 \cu(2022-02-14 20:09:39)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r161 \cu(Wed 16 Feb 17:58:52 CET 2022)\c-";
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SWWM_SHORTVER="\cw1.2pre r161 \cu(2022-02-16 17:58:52)\c-";
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@ -2906,11 +2906,6 @@ Class Mykradvo : Inventory
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A_SetTics(Random[Mykradvo](10,50));
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}
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override bool ShouldSpawn()
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{
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return !deathmatch;
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}
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override bool CanPickup( Actor toucher )
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{
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// in DM, we can't be picked up unless we can be used
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