Tiny oopsie in Eviscerator animations fixed.
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2 changed files with 2 additions and 2 deletions
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \cwGZ\c- r427 (Wed 15 Jul 23:06:43 CEST 2020)";
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SWWM_MODVER="\chSWWM \cwGZ\c- r428 (Sat 18 Jul 23:42:01 CEST 2020)";
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@ -849,7 +849,7 @@ Class Eviscerator : SWWMWeapon
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XZW5 Z 2;
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XZW6 ABC 2;
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XZW4 Z 1 { invoker.pendingload = true; }
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Goto Ready;
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Goto ReadyExt;
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Zoom:
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XZW2 A 2
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{
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