Tiny oopsie in Eviscerator animations fixed.

This commit is contained in:
Mari the Deer 2020-07-18 23:42:00 +02:00
commit 81fa83a0ac
2 changed files with 2 additions and 2 deletions

View file

@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\chSWWM \cwGZ\c- r427 (Wed 15 Jul 23:06:43 CEST 2020)";
SWWM_MODVER="\chSWWM \cwGZ\c- r428 (Sat 18 Jul 23:42:01 CEST 2020)";

View file

@ -849,7 +849,7 @@ Class Eviscerator : SWWMWeapon
XZW5 Z 2;
XZW6 ABC 2;
XZW4 Z 1 { invoker.pendingload = true; }
Goto Ready;
Goto ReadyExt;
Zoom:
XZW2 A 2
{