Voodoo dolls are annoying.
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7 changed files with 31 additions and 11 deletions
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@ -117,6 +117,7 @@ extend Class SWWMHandler
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// combat hit chatter
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private void DoCombatHit( WorldEvent e )
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{
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if ( (e.DamageSource is 'SWWMVoodooDoll') || (e.Thing is 'SWWMVoodooDoll') ) return;
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if ( (e.DamageSource.bISMONSTER || e.DamageSource.player || (e.DamageSource is 'ScriptedMarine')) && (e.Thing == players[consoleplayer].mo) && (e.Thing.Health > 0) )
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{
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if ( !lastcombat || (gametic > lastcombat+20) )
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@ -160,7 +161,7 @@ extend Class SWWMHandler
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s.kills++;
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s.AddWeaponKill(inflictor,e.Thing,e.DamageType);
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}
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if ( src == players[consoleplayer].mo )
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if ( (src == players[consoleplayer].mo) && !(e.Thing is 'SWWMVoodooDoll') )
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{
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highesttic = gametic;
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if ( !lastcombat || (gametic > lastcombat+20) )
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