New BD screen (missing voice acting).

This commit is contained in:
Mari the Deer 2025-02-06 20:13:35 +01:00
commit 8857c3c03f
23 changed files with 163 additions and 224 deletions

View file

@ -1,98 +1,28 @@
Material Texture "graphics/BDScreen/BOYKISS0.png"
Material Texture "graphics/BDScreen/BDBorder.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS0.png"
{
filter linear
}
Define "OVERSAMPLE"
nomipmap
}
Material Texture "graphics/BDScreen/BOYKISS1.png"
Material Texture "graphics/BDScreen/BDSaya.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS1.png"
{
filter linear
}
Define "OVERSAMPLE"
nomipmap
}
Material Texture "graphics/BDScreen/BOYKISS2.png"
Material Texture "graphics/BDScreen/BDDemo.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS2.png"
{
filter linear
}
Define "OVERSAMPLE"
nomipmap
}
Material Texture "graphics/BDScreen/BOYKISS3.png"
Material Texture "graphics/BDScreen/BDBubble0.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS3.png"
{
filter linear
}
Define "OVERSAMPLE"
nomipmap
}
Material Texture "graphics/BDScreen/BOYKISS4.png"
Material Texture "graphics/BDScreen/BDBubble1.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS4.png"
{
filter linear
}
Define "OVERSAMPLE"
nomipmap
}
Material Texture "graphics/BDScreen/BOYKISS5.png"
Material Texture "graphics/BDScreen/BDBubble2.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS5.png"
{
filter linear
}
Define "OVERSAMPLE"
nomipmap
}
Material Texture "graphics/BDScreen/BOYKISS6.png"
Material Texture "graphics/BDScreen/BDBubble3.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS6.png"
{
filter linear
}
Define "OVERSAMPLE"
}
Material Texture "graphics/BDScreen/BOYKISS7.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS7.png"
{
filter linear
}
Define "OVERSAMPLE"
}
Material Texture "graphics/BDScreen/BOYKISS8.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS8.png"
{
filter linear
}
Define "OVERSAMPLE"
}
Material Texture "graphics/BDScreen/BOYKISS9.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISS9.png"
{
filter linear
}
Define "OVERSAMPLE"
}
Material Texture "graphics/BDScreen/BOYKISSR.png"
{
Shader "shaders/glsl/TexFilterHack.fp"
Texture "retex" "graphics/BDScreen/BOYKISSR.png"
{
filter linear
}
nomipmap
}