Minimap portal overlay support (oh my).
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8 changed files with 104 additions and 15 deletions
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@ -212,6 +212,7 @@ SWWM_MMTITLE = "Minimap Settings";
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SWWM_MM_ENABLE = "Show Minimap";
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SWWM_MM_ROTATE = "Rotate Minimap";
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SWWM_MM_GRID = "Show Grid";
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SWWM_MM_PORTALOVERLAY = "Overlay Portals";
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SWWM_MM_COLORSET = "Minimap Color Set";
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SWWM_OWNCOLORS = "Our Colors";
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SWWM_GZDOOMCOLORS = "GZDoom Custom";
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@ -339,6 +340,7 @@ TOOLTIP_SWWM_ITEMSPARKLES = "Nearby items will have particles around them, as a
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TOOLTIP_SWWM_MM_ENABLE = "Displays a minimap under the score counter.";
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TOOLTIP_SWWM_MM_ROTATE = "Rotates the minimap view.";
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TOOLTIP_SWWM_MM_GRID = "Shows a 128x128 grid on the minimap.";
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TOOLTIP_SWWM_MM_PORTALOVERLAY = "Overlays regions belonging to static portals, along with things contained within them.";
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TOOLTIP_SWWM_MM_COLORSET = "Choose what palette to use for the minimap.";
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TOOLTIP_EVENT_SWWMRESETMMCOLORS = "Resets all these colors to their original values.";
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TOOLTIP_SWWM_MM_BACKCOLOR = "Color of the minimap drawing area.";
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@ -356,7 +358,7 @@ TOOLTIP_SWWM_MM_INTERLEVELCOLOR = "Color of teleporters that go to another map,
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TOOLTIP_SWWM_MM_SECRETSECTORCOLOR = "Color of revealed secret sectors.";
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TOOLTIP_SWWM_MM_UNEXPLOREDSECRETCOLOR = "Color of secret sectors that haven't been explored yet.";
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TOOLTIP_SWWM_MM_SPECIALWALLCOLOR = "Color of special lines that the player can activate.";
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TOOLTIP_SWWM_MM_PORTALCOLOR = "Color of map lines belonging to a static portal (not implemented).";
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TOOLTIP_SWWM_MM_PORTALCOLOR = "Color to tint map lines belonging to a static portal, also used for things contained in it.";
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TOOLTIP_SWWM_MM_TSWALLCOLOR = "Color of lines with no height difference, hidden unless using cheats.";
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TOOLTIP_SWWM_MM_SECRETWALLCOLOR = "Color of lines that are flagged as secret, only shown using cheats.";
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TOOLTIP_SWWM_MM_THINGCOLOR = "Color for general things in the map.";
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