Interpolate quick turn.
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2 changed files with 3 additions and 3 deletions
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@ -290,7 +290,7 @@ extend Class Demolitionist
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if ( player.turnticks )
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{
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player.turnticks--;
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angle += (180./TURN180_TICKS);
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A_SetAngle(angle+(180./TURN180_TICKS),SPF_INTERPOLATE);
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}
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else angle += player.cmd.yaw*(360./65536.);
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player.onground = (pos.z<=floorz)||bOnMobj||bMBFBouncer||(player.cheats&CF_NOCLIP2);
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