Missing SKYEXPLODE flag for quick grenades.
This commit is contained in:
parent
1111da3f97
commit
90249379d1
2 changed files with 3 additions and 2 deletions
|
|
@ -293,6 +293,7 @@ Class SWWMGesture : SWWMWeapon
|
|||
if ( FindInventory("RagekitPower") ) p.vel *= 4.;
|
||||
p.ClearBounce();
|
||||
p.bEXPLODEONWATER = true;
|
||||
p.bSKYEXPLODE = true;
|
||||
if ( p.waterlevel <= 0 ) p.vel.z += 5.;
|
||||
p.vel += vel*.5;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue