Decrease speed of Eviscerator chunks as they rip.

This commit is contained in:
Mari the Deer 2020-08-06 22:34:14 +02:00
commit 98110f18b8
2 changed files with 2 additions and 1 deletions

View file

@ -1,2 +1,2 @@
[default]
SWWM_MODVER="\chSWWM \cwGZ\c- r456 (Thu 6 Aug 21:58:51 CEST 2020)";
SWWM_MODVER="\chSWWM \cwGZ\c- r457 (Thu 6 Aug 22:34:14 CEST 2020)";

View file

@ -243,6 +243,7 @@ Class EvisceratorChunk : Actor
victim.SpawnBlood(pos,AngleTo(victim),damage);
A_StartSound("eviscerator/hitf",CHAN_WEAPON,CHANF_OVERLAP,.1);
}
vel *= .65; // reduce velocity as it rips
return 1;
}
return -1;