Remove README note on sprite lighting, it can have a major perf impact.
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2 changed files with 2 additions and 3 deletions
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@ -60,7 +60,6 @@ Recommended settings are as follows:
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- **Lighting:**
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- Dynamic lights must be enabled, or you'll be missing out on a lot.
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- It's advised to use "`Classic`" sector lighting, as other modes may over-brighten weapon models.
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- Sprite lighting should be set to "`GPU (per pixel)`" for best visuals.
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- If affordable by the hardware, raytraced shadows are recommended *(don't use the "precise" options unless you have a 30xx series card or higher)*.
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- **Audio:**
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- Increasing sound channels to their maximum limit is advised.
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1200 \cu(vie 14 mar 2025 16:23:20 CET)\c-";
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SWWM_SHORTVER="\cw1.3pre r1200 \cu(2025-03-14 16:23:20)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1200 \cu(vie 14 mar 2025 18:22:40 CET)\c-";
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SWWM_SHORTVER="\cw1.3pre r1200 \cu(2025-03-14 18:22:40)\c-";
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