Consistently declare damagetypes as names.

This commit is contained in:
Mari the Deer 2023-11-28 11:23:44 +01:00
commit a9b69e37f0
14 changed files with 36 additions and 36 deletions

View file

@ -502,7 +502,7 @@ Class SaltImpact : SWWMNonInteractiveActor
Default
{
Obituary "$O_SALTSHOT";
DamageType "Salt";
DamageType 'Salt';
RenderStyle "Add";
Scale 1.8;
+NODAMAGETHRUST;
@ -568,7 +568,7 @@ Class SaltBeam : SWWMNonInteractiveActor
Default
{
Obituary "$O_SALTSHOT";
DamageType "Salt";
DamageType 'Salt';
RenderStyle "Add";
Stamina 9;
Speed 32;