Add Ynykron Crystal Rod model, just for fun.
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cb711774dc
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10 changed files with 13 additions and 6 deletions
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@ -22,6 +22,10 @@ HardwareShader Texture "models/pinkmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/puromap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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}
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HardwareShader Texture "models/purpmap.png"
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{
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Shader "shaders/glsl/Shinemap.fp"
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r280 \cu(Tue 16 Feb 21:09:25 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r280 \cu(2021-02-16 21:09:25)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r281 \cu(Tue 16 Feb 22:59:42 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r281 \cu(2021-02-16 22:59:42)\c-";
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@ -195,12 +195,14 @@ Model "ShinemapDebugSphere"
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FrameIndex XZW1 I 0 0
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Skin 0 "pinkmap.png"
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FrameIndex XZW1 J 0 0
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Skin 0 "purpmap.png"
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Skin 0 "puromap.png"
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FrameIndex XZW1 K 0 0
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Skin 0 "ragemap.png"
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Skin 0 "purpmap.png"
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FrameIndex XZW1 L 0 0
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Skin 0 "redmap.png"
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Skin 0 "ragemap.png"
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FrameIndex XZW1 M 0 0
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Skin 0 "silvermap.png"
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Skin 0 "redmap.png"
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FrameIndex XZW1 N 0 0
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Skin 0 "silvermap.png"
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FrameIndex XZW1 O 0 0
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}
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BIN
models/YnykronRod.png
Normal file
BIN
models/YnykronRod.png
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Binary file not shown.
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After Width: | Height: | Size: 9.9 KiB |
BIN
models/YnykronRod_a.3d
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BIN
models/YnykronRod_a.3d
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BIN
models/YnykronRod_bright.png
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BIN
models/YnykronRod_bright.png
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After Width: | Height: | Size: 5.8 KiB |
BIN
models/YnykronRod_d.3d
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BIN
models/YnykronRod_d.3d
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BIN
models/YnykronRod_mask.png
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BIN
models/YnykronRod_mask.png
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After Width: | Height: | Size: 6.7 KiB |
BIN
models/puromap.png
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BIN
models/puromap.png
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Binary file not shown.
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After Width: | Height: | Size: 21 KiB |
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@ -1567,6 +1567,7 @@ Class ShinemapDebugSphere : Actor
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XZW1 L -1 A_SetRenderStyle(1.,STYLE_Normal);
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XZW1 M -1 A_SetRenderStyle(1.,STYLE_Normal);
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XZW1 N -1 A_SetRenderStyle(1.,STYLE_Normal);
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XZW1 O -1 A_SetRenderStyle(1.,STYLE_Normal);
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Loop;
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}
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}
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