Allow selling excess weapons/powerups.
Change of plans for one DLC weapon choice. Various small fixes and tweaks. Doubled price of Ynykron, since it was too cheap. Fixed Candygun spares not being picked up in coop. Add option to toggle menu fuzz, for streamers concerned about bitrate. Add MAP07 enemies to the vanilla boss enhancer.
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d49e9dc466
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24 changed files with 197 additions and 44 deletions
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@ -4,7 +4,7 @@ Class GravityCell : Ammo
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{
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}
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Class SplatCore : Ammo
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Class SMW05Ammo : Ammo
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{
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}
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@ -20,7 +20,11 @@ Class DarkCanister : Ammo
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{
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}
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Class SMW05Ammo : Ammo
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Class KinylumUnit : Ammo
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{
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}
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Class NokronUnit : Ammo
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{
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}
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6
zscript/dlc/swwm_sparkety.zsc
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6
zscript/dlc/swwm_sparkety.zsc
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@ -0,0 +1,6 @@
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// Tach-Engine Technologies Series x3 Sparkster Carbine (UnSX 2)
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// Slot 7, spawns shared with Legacy Sparkster
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Class ModernSparkster : SWWMWeapon
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{
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}
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@ -1,6 +0,0 @@
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// Dr. Locke's Instant Room Painter aka "Splatter" (from SWWM Series)
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// Slot 4, spawns shared with Wallbuster
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Class Splatter : SWWMWeapon
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{
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}
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@ -1,5 +1,5 @@
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// Blackmann Arms "Puntzer Gamma" SMW.05 Assault Carbine (was planned for SWWM Z)
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// Slot 7, spawns shared with Legacy Sparkster
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// Slot 4, spawns shared with Wallbuster
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Class PuntzerGamma : SWWMWeapon
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{
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