Some more stuff I missed.
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ea931d4298
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3 changed files with 4 additions and 4 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1020 \cu(Sat 25 Nov 23:08:08 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r1020 \cu(2023-11-25 23:08:08)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1021 \cu(Sat 25 Nov 23:10:51 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r1021 \cu(2023-11-25 23:10:51)\c-";
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@ -360,7 +360,7 @@ extend Class SWWMStatusBar
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int mstart = max(0,MainQueue.Size()-((chatopen>=gametic)?MAXSHOWNBIG:MAXSHOWN));
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xx = xmargin;
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yy = ymargin;
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bool smol = (ss.x<640);
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bool smol = (min(ss.x,ss.y/.5625)<640);
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Screen.DrawTexture(ChatTex[smol?3:0],false,xx,yy,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Alpha,boxalph);
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yy += 2;
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for ( int i=mstart; i<MainQueue.Size(); i++ )
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@ -791,7 +791,7 @@ extend Class SWWMStatusBar
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// obviously, don't draw the minimap if the automap is open
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if ( !automapactive && swwm_mm_enable )
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{
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bool smol = (ss.x<480);
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bool smol = (min(ss.x,ss.y/.5625)<480);
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int hsz = smol?HALFMAPSIZE_SMALL:HALFMAPSIZE;
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xx = int(ss.x-(xmargin+(hsz+2)*2));
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Screen.DrawTexture(MiniBox[smol],false,xx,yy,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true);
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