Add Chancebox reward for Mortal Rifle.

This commit is contained in:
Mari the Deer 2022-09-19 13:16:17 +02:00
commit b4dd0cd4be
2 changed files with 18 additions and 4 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r479 \cu(Mon 19 Sep 13:12:06 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r479 \cu(2022-09-19 13:12:06)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r480 \cu(Mon 19 Sep 13:16:17 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r480 \cu(2022-09-19 13:16:17)\c-";

View file

@ -865,7 +865,21 @@ Class RewardHammer : ChanceboxReward
SpawnCenter(pos,"ItamexHammer");
}
}
// TODO mortal rifle ammo treats
// mortal rifle ammo treats
Class RewardMisterRifle : ChanceboxReward
{
override bool CheckRequirements()
{
return SWWMUtility.ItemExists("MisterRifle",ownedonly:true);
}
override void SpawnReward( Vector3 pos )
{
SpawnCenter(pos,"MisterGAmmo");
SpawnCircle(pos,4,"MisterRound");
SpawnCircle(pos,8,"MisterRound",3.);
}
}
// a spare candy gun and some bullets
Class RewardCandyGun : ChanceboxReward
{
@ -1014,7 +1028,7 @@ Class RewardSuperHealth : ChanceboxReward
override void SpawnReward( Vector3 pos )
{
SpawnCenter(pos,"RefresherItem");
SpawnCircle(pos,15,"HealthNuggetItem");
SpawnCircle(pos,15,"HealthNuggetItem",3.);
}
}