Add Chancebox reward for Mortal Rifle.
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2 changed files with 18 additions and 4 deletions
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@ -865,7 +865,21 @@ Class RewardHammer : ChanceboxReward
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SpawnCenter(pos,"ItamexHammer");
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}
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}
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// TODO mortal rifle ammo treats
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// mortal rifle ammo treats
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Class RewardMisterRifle : ChanceboxReward
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{
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override bool CheckRequirements()
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{
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return SWWMUtility.ItemExists("MisterRifle",ownedonly:true);
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}
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override void SpawnReward( Vector3 pos )
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{
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SpawnCenter(pos,"MisterGAmmo");
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SpawnCircle(pos,4,"MisterRound");
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SpawnCircle(pos,8,"MisterRound",3.);
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}
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}
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// a spare candy gun and some bullets
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Class RewardCandyGun : ChanceboxReward
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{
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@ -1014,7 +1028,7 @@ Class RewardSuperHealth : ChanceboxReward
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override void SpawnReward( Vector3 pos )
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{
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SpawnCenter(pos,"RefresherItem");
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SpawnCircle(pos,15,"HealthNuggetItem");
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SpawnCircle(pos,15,"HealthNuggetItem",3.);
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}
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}
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