Localize the 'give all' warning.
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parent
13b060f06e
commit
bef1195f1e
4 changed files with 5 additions and 3 deletions
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@ -866,6 +866,7 @@ SWWM_GRAVKILL = "Gravity";
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SWWM_PARRYKILL = "Deflected Projectiles";
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SWWM_PARRYKILL = "Deflected Projectiles";
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SWWM_SETSLOTSTRICT = "\cg!!!WARNING!!!\c-\n\cj\"setslotstrict\" is enabled. This will cause the mod's weapons to not have slots assigned. Please go into Miscellaneous Options and toggle the \"Strict KEYCONF Weapons/Players\" setting.\c-";
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SWWM_SETSLOTSTRICT = "\cg!!!WARNING!!!\c-\n\cj\"setslotstrict\" is enabled. This will cause the mod's weapons to not have slots assigned. Please go into Miscellaneous Options and toggle the \"Strict KEYCONF Weapons/Players\" setting.\c-";
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SWWM_WARNALTHUD = "ALTERNATIVE HUD IS UNSUPPORTED";
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SWWM_WARNALTHUD = "ALTERNATIVE HUD IS UNSUPPORTED";
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SWWM_GIVEALLWARN = "Not the best way to experience the mod, %s\c-.\nUse 'give %s' again if you insist.";
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SWWM_WIDESPREAD = "Wide Spread Mode";
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SWWM_WIDESPREAD = "Wide Spread Mode";
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SWWM_TIGHTSPREAD = "Tight Spread Mode";
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SWWM_TIGHTSPREAD = "Tight Spread Mode";
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SWWM_YNYKRONFORWARD = "Beam Mode"; // desya / forward
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SWWM_YNYKRONFORWARD = "Beam Mode"; // desya / forward
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@ -707,6 +707,7 @@ SWWM_GRAVKILL = "Gravedad";
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SWWM_PARRYKILL = "Proyectiles Devueltos";
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SWWM_PARRYKILL = "Proyectiles Devueltos";
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SWWM_SETSLOTSTRICT = "\cg!!!ADVERTENCIA!!!\c-\n\cj\"setslotstrict\" está activado. Esto causará que las armas del mod no tengan ranuras asignadas. Por favor, ve a Opciones Misceláneas y cambia la opción de \"KEYCONF de Armas/Jugadores estricto\".\c-";
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SWWM_SETSLOTSTRICT = "\cg!!!ADVERTENCIA!!!\c-\n\cj\"setslotstrict\" está activado. Esto causará que las armas del mod no tengan ranuras asignadas. Por favor, ve a Opciones Misceláneas y cambia la opción de \"KEYCONF de Armas/Jugadores estricto\".\c-";
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SWWM_WARNALTHUD = "HUD ALTERNATIVO NO SOPORTADO";
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SWWM_WARNALTHUD = "HUD ALTERNATIVO NO SOPORTADO";
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SWWM_GIVEALLWARN = "No es la mejor forma de experimentar el mod, %s\c-.\nUsa 'give %s' de nuevo si insistes.";
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SWWM_WIDESPREAD = "Modo Amplio";
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SWWM_WIDESPREAD = "Modo Amplio";
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SWWM_TIGHTSPREAD = "Modo Concentrado";
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SWWM_TIGHTSPREAD = "Modo Concentrado";
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SWWM_YNYKRONFORWARD = "Modo de Rayo"; // desya / forward
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SWWM_YNYKRONFORWARD = "Modo de Rayo"; // desya / forward
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@ -1,3 +1,3 @@
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[default]
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1256 \cu(Tue Jun 23 12:29:28 CEST 2026)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1257 \cu(Tue Jun 23 12:41:00 CEST 2026)\c-";
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SWWM_SHORTVER="\cw1.3pre r1256 \cu(2026-06-23 12:29:28)\c-";
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SWWM_SHORTVER="\cw1.3pre r1257 \cu(2026-06-23 12:41:00)\c-";
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@ -193,7 +193,7 @@ extend Class Demolitionist
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{
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{
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if ( CheckLocalView() )
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if ( CheckLocalView() )
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{
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{
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Console.Printf("Not the best way to experience the mod, %s\c-.\nUse 'give %s' again if you insist.",player.GetUserName(),name);
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Console.Printf(StringTable.Localize("$SWWM_GIVEALLWARN"),player.GetUserName(),name);
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S_StartSound("bruh",CHAN_VOICE,CHANF_UI);
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S_StartSound("bruh",CHAN_VOICE,CHANF_UI);
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}
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}
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mystats.suregiveall = true;
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mystats.suregiveall = true;
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