Tease DLC Weaponset 2.
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a0e44b2842
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8 changed files with 69 additions and 3 deletions
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@ -1,7 +1,7 @@
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This is just a bit of "future planning" for stuff that I *might* add
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after the first release.
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* DLC Weapon Set:
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* DLC Weapon Set 1:
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- Itamex Reinforced Hammer (UnSX 5)
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- Puntzer Beta (SWWM Iridium)
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- Puntzer Gamma (Ultra Suite 2)
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@ -10,6 +10,11 @@ after the first release.
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- Sparkster x3 (UnSX 2)
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- Rail Carbine ("Tesla Beamer" in Ultra Suite 2 & 3)
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- PROWEL & TADEL (Ultra Suite 2 & 3)
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* DLC Weapon Set 2:
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- Sheen HMG (SWWM Platinum Ep2)
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- Skull Launcher (Weird Weapons)
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- Cryolance (SWWM Platinum Ep2)
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- Ray-Khom (UnSX)
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* Additional Demolitionist Menu features
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- Radio (add-on)
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- Pong minigame
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@ -54,4 +59,3 @@ after the first release.
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* Japanese localization???
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* Strife support, with rewritten dialogue
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* Monster/decoration replacements add-on
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* Second DLC Weapon Set?
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \cwGZ\c- r462 (Fri 7 Aug 00:22:48 CEST 2020)";
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SWWM_MODVER="\chSWWM \cwGZ\c- r463 (Fri 7 Aug 11:46:14 CEST 2020)";
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@ -4,6 +4,10 @@ Class SMW05Ammo : Ammo
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{
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}
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Class SMW05SmallAmmo : SMW05Ammo
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{
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}
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Class SMW05BigAmmo : SMW05Ammo
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{
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}
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34
zscript/dlc2/swwm_dlc2ammo.zsc
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34
zscript/dlc2/swwm_dlc2ammo.zsc
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// All DLC weapon ammo pickups
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Class SheenAmmo : Ammo
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{
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}
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Class SheenBigAmmo : SheenAmmo
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{
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}
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Class SkullAmmo : Ammo
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{
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}
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Class SkullPack : SkullAmmo
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{
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}
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Class CryoMag : Ammo
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{
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}
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Class CryoBullet : MagAmmo
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{
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}
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Class RayAmmo : Ammo
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{
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}
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Class RayBundle : RayAmmo
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{
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}
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6
zscript/dlc2/swwm_heavymahsheengun.zsc
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6
zscript/dlc2/swwm_heavymahsheengun.zsc
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// Cyrus Enterprises Sheen HMG (From SWWM Platinum Expansion Pack 2)
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// Slot 5, spawns shared with Eviscerator
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Class HeavyMahSheenGun : SWWMWeapon
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{
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}
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6
zscript/dlc2/swwm_popsicles.zsc
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6
zscript/dlc2/swwm_popsicles.zsc
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// Nuutek Cryolance (from SWWM Platinum Expansion Pack 2)
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// Slot 8, spawns shared with Silver Bullet JET
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Class Cryolance : SWWMWeapon
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{
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}
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6
zscript/dlc2/swwm_spookyscaryskeletons.zsc
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6
zscript/dlc2/swwm_spookyscaryskeletons.zsc
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// Dr. Locke's Spooky Scary Skeleton Shooter aka "Skull Launcher" (from unreleased "Weird Weapons" UT minimod)
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// Slot 6, spawns shared with Hellblazer
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Class SkullLauncher : SWWMWeapon
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{
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}
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6
zscript/dlc2/swwm_thiccbolts.zsc
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6
zscript/dlc2/swwm_thiccbolts.zsc
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@ -0,0 +1,6 @@
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// Kmonn Shunna Ray-Khom (from UnSX series)
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// Slot 9, spawns shared with Candygun
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Class RayKhom : SWWMWeapon
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{
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}
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