Fix incorrect variable assignment for bust quake.

This commit is contained in:
Mari the Deer 2023-01-18 23:28:26 +01:00
commit c99059495a
2 changed files with 3 additions and 3 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r738 \cu(Wed 18 Jan 22:47:48 CET 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r738 \cu(2023-01-18 22:47:48)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r739 \cu(Wed 18 Jan 23:28:26 CET 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r739 \cu(2023-01-18 23:28:26)\c-";

View file

@ -546,7 +546,7 @@ Class BusterWall : Thinker
SWWMCrusherBroken.Remove(hp?null:hs,hp?hs:null);
// quakin'
let q = Actor.Spawn("BustedQuake",(hs.centerspot.x,hs.centerspot.y,thisheight));
q.special1 = clamp(int(girthitude**.15),1,9);
q.specialf1 = clamp(int(girthitude**.15),1,9);
if ( hp )
{
// remove any current movers