Fix incorrect variable assignment for bust quake.
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2 changed files with 3 additions and 3 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r738 \cu(Wed 18 Jan 22:47:48 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r738 \cu(2023-01-18 22:47:48)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r739 \cu(Wed 18 Jan 23:28:26 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r739 \cu(2023-01-18 23:28:26)\c-";
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@ -546,7 +546,7 @@ Class BusterWall : Thinker
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SWWMCrusherBroken.Remove(hp?null:hs,hp?hs:null);
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// quakin'
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let q = Actor.Spawn("BustedQuake",(hs.centerspot.x,hs.centerspot.y,thisheight));
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q.special1 = clamp(int(girthitude**.15),1,9);
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q.specialf1 = clamp(int(girthitude**.15),1,9);
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if ( hp )
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{
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// remove any current movers
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