Fix Steppy achievement triggering for friendlies.
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2 changed files with 3 additions and 3 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.0.8 \cu(Sat 28 Aug 18:06:11 CEST 2021)\c-";
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SWWM_SHORTVER="\cw1.0.8 \cu(2021-08-28 18:06:11)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.0.8 r1 \cu(Sat 28 Aug 18:06:48 CEST 2021)\c-";
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SWWM_SHORTVER="\cw1.0.8 r1 \cu(2021-08-28 18:06:48)\c-";
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@ -1002,7 +1002,7 @@ Class Demolitionist : PlayerPawn
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if ( !TestMobjLocation() ) SetOrigin(oldp,true);
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}
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encroachtics++;
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if ( !(encroachtics%GameTicRate) )
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if ( !(encroachtics%GameTicRate) && !IsFriend(encroached) )
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SWWMUtility.AchievementProgress('swwm_progress_step',encroachtics/GameTicRate,player);
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}
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else encroachtics = 0;
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