Use list files to store vanilla map checksums.
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6 changed files with 312 additions and 343 deletions
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@ -423,7 +423,7 @@ Class Demolitionist : PlayerPawn
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DualExplodiumGun(eg.SisterWeapon).chambered = true;
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player.ReadyWeapon = player.PendingWeapon = eg;
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// in hexdd, we start with the chaos sphere in our grasp
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if ( SWWMUtility.IsDeathkings() && SWWMUtility.IsVanillaHexenMap() )
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if ( SWWMUtility.IsDeathkings() && SWWMUtility.CheckMD5List("vanillahexen.list") )
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{
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let cs = Inventory(Spawn('SWWMChaosSphere'));
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cs.AttachToOwner(self);
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