Add option to log oneliners to the Messages tab.

This commit is contained in:
Mari the Deer 2022-04-12 18:14:47 +02:00
commit f46ccaa651
7 changed files with 12 additions and 2 deletions

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@ -121,6 +121,7 @@ nosave string swwm_titlesubhistory = ""; // stores currently seen subtitles for
nosave noarchive int swwm_profstart = 0; // starts profiling as soon as handler is registered for specified >0 tics
server bool swwm_nodeathexit = false; // completely sidesteps the inventory resetting of death exits, if you hate those
server bool swwm_extendedpickup = false; // items will have an additional "virtual hitbox" that's the same size as vanilla
nosave bool swwm_voicelog = false; // adds player voicelines to the message log
// minimap settings
nosave bool swwm_mm_enable = true; // show a minimap below the score counter

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@ -208,6 +208,7 @@ SWWM_CLEARFX = "Clear All Effects";
SWWM_OLDLOGO = "Old Branding";
SWWM_NODEATHEXIT = "Disable Death Exits";
SWWM_EXTENDEDPICKUP = "Extend Item Size";
SWWM_VOICELOG = "Log Player Comments";
SWWM_MMTITLE = "Minimap Settings";
SWWM_MM_ENABLE = "Show Minimap";
SWWM_MM_ROTATE = "Rotate Minimap";
@ -368,6 +369,7 @@ TOOLTIP_NETEVENT_SWWMCLEAREFFECTS = "Fades out any active blood, gore, debris an
TOOLTIP_SWWM_OLDLOGO = "For those who miss the days of SWWM GZ, you can restore the old title screen and main menu with this.";
TOOLTIP_SWWM_NODEATHEXIT = "This option completely negates the effects of death exits, if you don't like losing all your stuff.";
TOOLTIP_SWWM_EXTENDEDPICKUP = "Gives all items a vanilla-sized \"virtual hitbox\" that allows picking them up from farther away. Requires a map restart if changed.";
TOOLTIP_SWWM_VOICELOG = "Subtitled player comments will be saved to the Messages tab of the Demolitionist Menu.";
TOOLTIP_SWWMMINIMAPMENU = "Configure the minimap.";
TOOLTIP_SWWMACHIEVEMENTMENU = "View your achievements.";
TOOLTIP_SWWM_MM_ENABLE = "Displays a minimap under the score counter.";

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@ -207,6 +207,7 @@ SWWM_CLEARFX = "Limpiar todos los Efectos";
SWWM_OLDLOGO = "Marca Antigua";
SWWM_NODEATHEXIT = "Desactivar Salidas de Muerte";
SWWM_EXTENDEDPICKUP = "Extender Tamaño de Ítem";
SWWM_VOICELOG = "Registrar Comentarios de Jugador";
SWWM_MMTITLE = "Opciones de Minimapa";
SWWM_MM_ENABLE = "Mostrar Minimapa";
SWWM_MM_ROTATE = "Rotar Minimapa";
@ -372,6 +373,7 @@ TOOLTIP_NETEVENT_SWWMCLEAREFFECTS = "Desvanece cualquier sangre, vísceras, esco
TOOLTIP_SWWM_OLDLOGO = "Para quienes echan de menos los viejos tiempos de SWWM GZ, podeis restaurar la antigua pantalla de inicio y menú principal con esto.";
TOOLTIP_SWWM_NODEATHEXIT = "Esta opción invalida completamente los efectos de las salidas de muerte, si no te gusta perder todas tus cosas.";
TOOLTIP_SWWM_EXTENDEDPICKUP = "Da a todos los ítems una \"hitbox virtual\" de tamaño vanilla que permite recogerlos a mayor distancia. Requiere reinicio de mapa si se cambia.";
TOOLTIP_SWWM_VOICELOG = "Los comentarios de jugador subtitulados se guardarán en la pestaña de Mensajes del Menú de Demolicionista.";
TOOLTIP_SWWMMINIMAPMENU = "Configura el minimapa.";
TOOLTIP_SWWMACHIEVEMENTMENU = "Revisa tus logros.";
TOOLTIP_SWWM_MM_ENABLE = "Muestra un minimapa bajo el contador de puntuación.";

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@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.2.9 r3 \cu(Thu 14 Apr 11:03:17 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.2.9 r3 \cu(2022-04-14 11:03:17)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.2.10 \cu(Thu 14 Apr 11:06:27 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.2.10 \cu(2022-04-14 11:06:27)\c-";

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@ -100,6 +100,7 @@ OptionMenu "SWWMOptionMenu"
SWWMVoiceOption "$SWWM_VOICETYPE", "swwm_voicetype"
Option "$SWWM_MUTELEVEL", "swwm_mutevoice", "SWWMVoice"
Slider "$SWWM_VOICEAMP", "swwm_voiceamp", 1, 4, 1, 0
Option "$SWWM_VOICELOG", "swwm_voicelog", "YesNo"
Option "$SWWM_BEEPBOOP", "swwm_beepboop", "YesNo"
IfGame(Heretic, Hexen)
{

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@ -121,6 +121,7 @@ extend Class SWWMHandler
{
let l = SWWMOneLiner.Make(oneliner,onelinerspan);
StatusBar.AttachMessage(l,-3473);
SendNetworkEvent("swwmstoremessage.\cd"..(multiplayer?players[consoleplayer].GetUserName():"Demo").."\c-: "..StringTable.Localize(oneliner),level.totaltime,PRINT_CHAT,consoleplayer);
}
SendNetworkEvent("swwmremotelinertxt."..oneliner,consoleplayer,onelinerlevel);
}

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@ -546,7 +546,10 @@ extend Class SWWMHandler
if ( swwm_mutevoice >= e.Args[1] ) return;
double dist = players[consoleplayer].Camera.Distance3D(players[e.Args[0]].mo);
if ( dist < 2000 )
{
Console.Printf("\cx%s\cx: %s\c-",players[e.Args[0]].GetUserName(),StringTable.Localize(e.Name.Mid(19)));
if ( swwm_voicelog ) SWWMFullHistory.PushMessage("\cd"..players[e.Args[0]].GetUserName().."\c-: "..StringTable.Localize(e.Name.Mid(19)),level.totaltime,PRINT_CHAT);
}
}
else if ( e.Name.Left(8) ~== "swwmcbt." )
{