swwmgz_m/menudef.txt

379 lines
13 KiB
Text

OptionValue "SWWMVoice"
{
0, "$SWWM_MUTENONE"
1, "$SWWM_MUTECOMBAT"
2, "$SWWM_MUTEINTER"
3, "$SWWM_MUTELINERS"
4, "$SWWM_MUTEALL"
}
OptionValue "SWWMYesNoAlways"
{
0, "$TXT_NO"
1, "$TXT_YES"
2, "$OPTVAL_ALWAYS"
}
OptionValue "SWWMEnemyDropType"
{
-1, "$SWWM_DROPS_NONE"
0, "$SWWM_DROPS_AMMO"
1, "$SWWM_DROPS_WEAPONS"
}
OptionValue "SWWMDamageTarget"
{
0, "$SWWM_TARGET_ALWAYS"
1, "$SWWM_TARGET_FIRSTHIT"
2, "$SWWM_TARGET_DAMAGED"
}
OptionValue "SWWMUntouchableStrictness"
{
0, "$SWWM_UNTOUCHABLE_HEALTH"
1, "$SWWM_UNTOUCHABLE_ARMOR"
2, "$SWWM_UNTOUCHABLE_ANYHIT"
}
OptionValue "SWWMForceStats"
{
0, "$SWWM_STATS_DISABLED"
1, "$SWWM_STATS_ALWAYS"
2, "$SWWM_STATS_MAPNAME"
}
OptionValue "SWWMFunTrails"
{
0, "$SWWM_TRAILS_DEFAULT"
1, "$SWWM_TRAILS_WHITE"
2, "$SWWM_TRAILS_RED"
3, "$SWWM_TRAILS_YELLOW"
4, "$SWWM_TRAILS_GREEN"
5, "$SWWM_TRAILS_CYAN"
6, "$SWWM_TRAILS_BLUE"
7, "$SWWM_TRAILS_MAGENTA"
8, "$SWWM_TRAILS_RANDOM"
9, "$SWWM_TRAILS_RAINBOW"
10, "$SWWM_TRAILS_TRANS"
}
OptionValue "SWWMDRLASkill"
{
0, "$SWWM_DRLASKILL_BABY"
1, "$SWWM_DRLASKILL_EASY"
2, "$SWWM_DRLASKILL_NORMAL"
3, "$SWWM_DRLASKILL_HARD"
4, "$SWWM_DRLASKILL_NIGHTMARE"
5, "$SWWM_DRLASKILL_TECHNOPHOBIA"
6, "$SWWM_DRLASKILL_ARMAGEDDON"
7, "$SWWM_DRLASKILL_ADAPTIVE"
}
OptionValue "SWWMFilterAchievements"
{
0, "$SWWM_FILTER_NONE"
1, "$SWWM_FILTER_OBFUSCATE"
2, "$SWWM_FILTER_HIDE"
}
OptionValue "SWWMPistolStart"
{
0, "$TXT_NO"
1, "$SWWM_PISTOLSTART_MAP"
2, "$SWWM_PISTOLSTART_CLUSTER"
}
OptionValue "SWWMHUDScale"
{
0, "$SWWM_TFITSCALE"
1, "$SWWM_LFITSCALE"
}
OptionValue "SWWMInterArt"
{
0, "$TXT_NO"
1, "$TXT_YES"
2, "$SWWM_NORENDER"
3, "$SWWM_NOFANART"
}
OptionMenu "SWWMOptionMenu"
{
Class "SWWMOptionMenu"
Title "$SWWM_MTITLE"
Submenu "$SWWM_MMTITLE", "SWWMMinimapMenu"
SafeCommand "$SWWM_CRESET", "event swwmresetcvars"
SafeCommand "$SWWM_ARESET", "event swwmresetachievements"
StaticText " "
StaticText "$SWWM_PTITLE", 1
SWWMPlayTime "$SWWM_PLAYTIME", "swwm_playtime"
SWWMVoiceOption "$SWWM_VOICETYPE", "swwm_voicetype"
Option "$SWWM_MUTELEVEL", "swwm_mutevoice", "SWWMVoice"
Slider "$SWWM_VOICEAMP", "swwm_voiceamp", 1, 4, 1, 0
Option "$SWWM_VOICELOG", "swwm_voicelog", "YesNo"
Option "$SWWM_BEEPBOOP", "swwm_beepboop", "YesNo"
IfGame(Heretic, Hexen)
{
Option "$SWWM_6DOF", "swwm_fly6dof", "YesNo"
}
Option "$SWWM_REVIVE", "swwm_revive", "YesNo"
ScaleSliderFix "$SWWM_REVIVECOOLDOWN", "swwm_revivecooldown", -1, 300, 30, "$SWWM_UNLIMITED", "$SWWM_ONERETRY"
Option "$SWWM_MENUPAUSE", "swwm_menupause", "YesNo"
Option "$SWWM_PRECISECROSSHAIR", "swwm_precisecrosshair", "SWWMYesNoAlways"
Option "$SWWM_SELFLIGHT", "swwm_selflight", "YesNo"
Submenu "$SWWM_ATITLE", "SWWMAchievementMenu"
StaticText " "
StaticText "$SWWM_OTITLE", 1
Option "$SWWM_SHADERS", "swwm_shaders", "YesNo"
Slider "$SWWM_FLASH", "swwm_flashstrength", 0.0, 1.0, 0.1, 1
Slider "$SWWM_BUMP", "swwm_bumpstrength", 0.0, 1.0, 0.1, 1
Option "$SWWM_CAMHUD", "swwm_camhud", "YesNo"
Option "$SWWM_FORCESTATS", "swwm_forcestats", "SWWMForceStats"
Option "$SWWM_UNIQSTATS", "swwm_uniqstats", "YesNo"
Slider "$SWWM_HUDMARGIN", "swwm_hudmargin", 0, 40, 1, 0
Slider "$SWWM_MAXMSG", "swwm_maxshown", 1, 10, 1, 0
Slider "$SWWM_MAXMSGBIG", "swwm_maxshownbig", 1, 20, 1, 0
Slider "$SWWM_MAXPICK", "swwm_maxpickup", 1, 10, 1, 0
Slider "$SWWM_CHATLEN", "swwm_chatduration", 1, 30, 1, 0
Slider "$SWWM_MSGLEN", "swwm_msgduration", 1, 30, 1, 0
Slider "$SWWM_PICKLEN", "swwm_pickduration", 1, 30, 1, 0
Option "$SWWM_TARGET", "swwm_targeter", "YesNo"
Option "$SWWM_TARGETTAG", "swwm_targettags", "YesNo"
Option "$SWWM_DAMAGETARGET", "swwm_damagetarget", "SWWMDamageTarget"
Option "$SWWM_BIGTAGS", "swwm_bigtags", "YesNo"
Option "$SWWM_BOSSBAR", "swwm_bosshealthbars", "YesNo"
Option "$SWWM_DAMNUMS", "swwm_healthnums", "YesNo"
Option "$SWWM_ACCDAMAGE", "swwm_accdamage", "YesNo"
Option "$SWWM_SCORENUMS", "swwm_scorenums", "YesNo"
Option "$SWWM_SCOREBONUS", "swwm_scorebonus", "YesNo"
IfGame(Doom, Heretic)
{
Option "$SWWM_POIS", "swwm_pois", "YesNo"
}
Option "$SWWM_NOMAPMSG", "swwm_nomapmsg", "NoYes"
ScaleSlider "$SWWM_MAXTARGETDIST", "swwm_maxtargetdist", 0, 6000, 100, "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXTARGETS", "swwm_maxtargets", 0, 1000, 1, "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXDAMNUMS", "swwm_maxdamnums", 0, 1000, 1, "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXSCORENUMS", "swwm_maxscorenums", 0, 1000, 1, "$SWWM_UNLIMITED"
Option "$SWWM_HUDSCALE", "swwm_hudscale", "SWWMHudScale"
Slider "$SWWM_BARSCALE", "swwm_barscalerel", -4, 4, 1, 0
Slider "$SWWM_NUMSCALE", "swwm_numscalerel", -4, 4, 1, 0
Slider "$SWWM_SCRSCALE", "swwm_scrscalerel", -4, 4, 1, 0
IfGame(Doom, Heretic)
{
Slider "$SWWM_POISCALE", "swwm_poiscalerel", -4, 4, 1, 0
}
Slider "$SWWM_DETSCALE", "swwm_detscalerel", -4, 4, 1, 0
Option "$SWWM_NUMCOLOR_SCR", "swwm_numcolor_scr", "TextColors"
Option "$SWWM_NUMCOLOR_BONUS", "swwm_numcolor_bonus", "TextColors"
Option "$SWWM_NUMCOLOR_DMG", "swwm_numcolor_dmg", "TextColors"
Option "$SWWM_NUMCOLOR_HP", "swwm_numcolor_hp", "TextColors"
Option "$SWWM_NUMCOLOR_AP", "swwm_numcolor_ap", "TextColors"
IfGame(Doom, Heretic)
{
Option "$SWWM_INTERART", "swwm_interart", "SWWMInterArt"
Option "$SWWM_NOINTERTIPS", "swwm_nointertips", "YesNo"
Option "$SWWM_INTERMUSIC", "swwm_intermusic", "YesNo"
}
Option "$SWWM_FUZZ", "swwm_fuzz", "YesNo"
Option "$SWWM_OLDLOGO", "swwm_oldlogo", "YesNo"
IfGame(Doom, Heretic)
{
Option "$SWWM_SILENCEMAP", "swwm_silencemap", "YesNo"
}
Option "$SWWM_FILTERACHIEVEMENTS", "swwm_filterachievements", "SWWMFilterAchievements"
StaticText " "
StaticText "$SWWM_ETITLE", 1
Option "$SWWM_SHADOWS", "swwm_shadows", "YesNo"
ScaleSlider "$SWWM_SHADOWDIST", "swwm_shadowdist", -1, 4000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
Option "$SWWM_ITEMSPARKLES", "swwm_itemsparkles", "YesNo"
Option "$SWWM_ITEMGLOWS", "swwm_itemglows", "YesNo"
Option "$SWWM_BLOOD", "swwm_blood", "YesNo"
Option "$SWWM_NOMAGDROP", "swwm_nomagdrop", "NoYes"
ScaleSlider "$SWWM_MAXBLOOD", "swwm_maxblood", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXGIBS", "swwm_maxgibs", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXCASINGS", "swwm_maxcasings", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
ScaleSlider "$SWWM_MAXDEBRIS", "swwm_maxdebris", -1, 1000, 1, "$SWWM_NONE", "$SWWM_UNLIMITED"
SafeCommand "$SWWM_CLEARFX", "netevent swwmcleareffects"
StaticText " "
StaticText "$SWWM_FTITLE", 1
Option "$SWWM_FUNTAGS", "swwm_funtags", "YesNo"
Option "$SWWM_BUTTSFX", "swwm_buttsfx", "YesNo"
Option "$SWWM_OMNIBUST", "swwm_omnibust", "YesNo"
Option "$SWWM_SUPERFUEL", "swwm_superfuel", "YesNo"
Option "$SWWM_PARTYTIME", "swwm_partytime", "YesNo"
Option "$SWWM_DEMOSLAYER", "swwm_demoslayer", "YesNo"
Option "$SWWM_FUNTRAILS", "swwm_funtrails", "SWWMFunTrails"
TrapOption "$SWWM_ENGINE", "swwm_engine"
StaticText " "
StaticText "$SWWM_BTITLE", 1
Option "$SWWM_PS_FULLRESET", "swwm_ps_fullreset", "SWWMPistolStart"
Option "$SWWM_PS_RESETAMMO", "swwm_ps_resetammo", "SWWMPistolStart"
Option "$SWWM_PS_RESETITEMS", "swwm_ps_resetitems", "SWWMPistolStart"
Option "$SWWM_PS_RESETHEALTH", "swwm_ps_resethealth", "SWWMPistolStart"
Option "$SWWM_NODEATHEXIT", "swwm_nodeathexit", "YesNo"
Option "$SWWM_ENEMYDROPS", "swwm_enemydrops", "SWWMEnemyDropType"
Option "$SWWM_ONDEMANDAMMO", "swwm_ondemandammo", "YesNo"
Option "$SWWM_RESETSCORE", "swwm_resetscore", "YesNo"
Option "$SWWM_EXTRAALERT", "swwm_extraalert", "YesNo"
Option "$SWWM_BOSSENHANCE", "swwm_upgradebosses", "YesNo"
IfGame(Doom, Heretic)
{
Option "$SWWM_DOOMFALL", "swwm_doomfall", "YesNo"
}
Option "$SWWM_BALLUSE", "swwm_balluse", "YesNo"
Option "$SWWM_CBTALL", "swwm_cbtall", "YesNo"
Option "$SWWM_UNCAPALERT", "swwm_uncapalert", "YesNo"
Option "$SWWM_CAPMCRANGE", "swwm_capmcrange", "YesNo"
Option "$SWWM_NOTRACK", "swwm_notrack", "YesNo"
Option "$SWWM_YNYKRONALERT", "swwm_ynykronalert", "YesNo"
Option "$SWWM_SIMPLEFOG", "swwm_simplefog", "YesNo"
Option "$SWWM_SHOTGIB", "swwm_shotgib", "YesNo"
Option "$SWWM_STRICTUNTOUCHABLE", "swwm_strictuntouchable", "SWWMUntouchableStrictness"
//Option "$SWWM_SWAPWEAPONS", "swwm_swapweapons", "YesNo" // comment out until DLC1
StaticText " "
StaticText "$SWWM_ITITLE", 1
Option "$SWWM_USETOPICKUP", "swwm_usetopickup", "YesNo"
Option "$SWWM_MELEEPICKUP", "swwm_meleepickup", "YesNo"
Option "$SWWM_EXTENDEDPICKUP", "swwm_extendedpickup", "YesNo"
Option "$SWWM_ARMORUSE", "swwm_autousearmor", "YesNo"
Option "$SWWM_HEALTHUSE", "swwm_autousehealth", "YesNo"
IfGame(Doom)
{
Option "$SWWM_BARRIERUSE", "swwm_autousebarrier", "YesNo"
}
Option "$SWWM_SINGLEFIRST", "swwm_singlefirst", "YesNo"
Option "$SWWM_EARBUSTER", "swwm_earbuster", "YesNo"
Option "$SWWM_BUSTERPAUSE", "swwm_cbtpause", "YesNo"
Option "$SWWM_COLLECTANIM", "swwm_collectanim", "YesNo"
Option "$SWWM_COLLECTANIMKEY", "swwm_collectanimkey", "YesNo"
Option "$SWWM_WEAPONTOOLTIPS", "swwm_weapontooltips", "YesNo"
SafeCommand "$SWWM_RESETTOOLTIPS", "event swwmresettooltips"
StaticText " "
StaticText "$SWWM_MCTITLE", 1
Option "$SWWM_LDSPOIL", "swwm_ldspoil", "YesNo"
IfGame(Doom)
{
Option "$SWWM_DRLASKILL", "swwm_drlaskill", "SWWMDRLASkill"
}
}
OptionValue "SWWMMinimapColorset"
{
0, "$SWWM_OWNCOLORS"
1, "$SWWM_GZDOOMCOLORS"
2, "$SWWM_DOOMCOLORS"
3, "$SWWM_STRIFECOLORS"
4, "$SWWM_RAVENCOLORS"
}
OptionMenu "SWWMMinimapMenu"
{
Class "SWWMOptionMenu"
Title "$SWWM_MMTITLE"
Option "$SWWM_MM_ENABLE", "swwm_mm_enable", "YesNo"
Option "$SWWM_MM_ROTATE", "swwm_mm_rotate", "YesNo"
Option "$SWWM_MM_GRID", "swwm_mm_grid", "YesNo"
Option "$SWWM_MM_PORTALOVERLAY", "swwm_mm_portaloverlay", "YesNo"
Option "$SWWM_MM_MISSILES", "swwm_mm_missiles", "YesNo"
Option "$SWWM_MM_COLORSET", "swwm_mm_colorset", "SWWMMinimapColorset"
SafeCommand "$SWWM_MM_RESET", "event swwmresetmmcolors"
StaticText " "
ColorPicker "$SWWM_MM_BACKCOLOR", "swwm_mm_backcolor"
ColorPicker "$SWWM_MM_YOURCOLOR", "swwm_mm_yourcolor"
ColorPicker "$SWWM_MM_WALLCOLOR", "swwm_mm_wallcolor"
ColorPicker "$SWWM_MM_FDWALLCOLOR", "swwm_mm_fdwallcolor"
ColorPicker "$SWWM_MM_CDWALLCOLOR", "swwm_mm_cdwallcolor"
ColorPicker "$SWWM_MM_EFWALLCOLOR", "swwm_mm_efwallcolor"
ColorPicker "$SWWM_MM_GRIDCOLOR", "swwm_mm_gridcolor"
ColorPicker "$SWWM_MM_XHAIRCOLOR", "swwm_mm_xhaircolor"
ColorPicker "$SWWM_MM_NOTSEENCOLOR", "swwm_mm_notseencolor"
ColorPicker "$SWWM_MM_LOCKEDCOLOR", "swwm_mm_lockedcolor"
ColorPicker "$SWWM_MM_INTRALEVELCOLOR", "swwm_mm_intralevelcolor"
ColorPicker "$SWWM_MM_INTERLEVELCOLOR", "swwm_mm_interlevelcolor"
ColorPicker "$SWWM_MM_SECRETSECTORCOLOR", "swwm_mm_secretsectorcolor"
ColorPicker "$SWWM_MM_UNEXPLOREDSECRETCOLOR", "swwm_mm_unexploredsecretcolor"
ColorPicker "$SWWM_MM_SPECIALWALLCOLOR", "swwm_mm_specialwallcolor"
ColorPicker "$SWWM_MM_PORTALCOLOR", "swwm_mm_portalcolor"
ColorPicker "$SWWM_MM_TSWALLCOLOR", "swwm_mm_tswallcolor"
ColorPicker "$SWWM_MM_SECRETWALLCOLOR", "swwm_mm_secretwallcolor"
ColorPicker "$SWWM_MM_THINGCOLOR", "swwm_mm_thingcolor"
ColorPicker "$SWWM_MM_THINGCOLOR_MONSTER", "swwm_mm_thingcolor_monster"
ColorPicker "$SWWM_MM_THINGCOLOR_NCMONSTER", "swwm_mm_thingcolor_ncmonster"
ColorPicker "$SWWM_MM_THINGCOLOR_FRIEND", "swwm_mm_thingcolor_friend"
ColorPicker "$SWWM_MM_THINGCOLOR_ITEM", "swwm_mm_thingcolor_item"
ColorPicker "$SWWM_MM_THINGCOLOR_CITEM", "swwm_mm_thingcolor_citem"
ColorPicker "$SWWM_MM_THINGCOLOR_VIPITEM", "swwm_mm_thingcolor_vipitem"
ColorPicker "$SWWM_MM_THINGCOLOR_SHOOTABLE", "swwm_mm_thingcolor_shootable"
ColorPicker "$SWWM_MM_THINGCOLOR_MISSILE", "swwm_mm_thingcolor_missile"
}
AddOptionMenu "OptionsMenu"
{
Submenu "$SWWM_MTITLE", "SWWMOptionMenu"
Submenu "$SWWM_MCREDS", "SWWMCreditsMenu"
}
AddOptionMenu "OptionsMenuSimple"
{
Submenu "$SWWM_MTITLE", "SWWMOptionMenu"
Submenu "$SWWM_MCREDS", "SWWMCreditsMenu"
}
ListMenu "MainMenu"
{
Class "SWWMMainMenu"
Size Clean
Font "TewiFontOutline", "White", "Sapphire"
Selector "graphics/DemoIcon.png", -24, 0
LineSpacing 32
SWWMLogo
Position 0, 56
SWWMTextItemM "$MNU_NEWGAME", "n", "PlayerclassMenu"
SWWMTextItemM "$MNU_OPTIONS", "o", "OptionsMenu"
SWWMTextItemM "$MNU_GAMEFILES", "g", "GameFilesMenu"
SWWMTextItemM "$MNU_INFO", "i", "ReadThisMenu"
SWWMTextItemM "$MNU_QUITGAME", "q", "QuitMenu"
}
ListMenu "MainMenuTextOnly"
{
Class "SWWMMainMenu"
Size Clean
Font "TewiFontOutline", "White", "Sapphire"
Selector "graphics/DemoIcon.png", -24, 0
LineSpacing 32
SWWMLogo
Position 0, 56
SWWMTextItemM "$MNU_NEWGAME", "n", "PlayerclassMenu"
SWWMTextItemM "$MNU_OPTIONS", "o", "OptionsMenu"
SWWMTextItemM "$MNU_GAMEFILES", "g", "GameFilesMenu"
SWWMTextItemM "$MNU_INFO", "i", "ReadThisMenu"
SWWMTextItemM "$MNU_QUITGAME", "q", "QuitMenu"
}
ListMenu "GameFilesMenu"
{
Class "SWWMCleanMenu"
Size Clean
Font "TewiFontOutline", "White", "Sapphire"
Selector "graphics/DemoIcon.png", -24, 0
LineSpacing 32
Position 0, 88
SWWMTextItemM "$MNU_LOADGAME", "l", "LoadGameMenu"
SWWMTextItemM "$MNU_SAVEGAME", "s", "SaveGameMenu"
}
ListMenu "EpisodeMenu"
{
Class "SWWMBigMenuHack"
Size Clean
IfGame(Doom, Heretic, Hexen, Strife)
{
NetgameMessage "$NEWGAME"
}
IfGame(Chex)
{
NetgameMessage "$CNEWGAME"
}
Font "TewiFontOutline", "White", "Sapphire"
Selector "graphics/DemoIcon.png", -24, 0
LineSpacing 0
SWWMStaticTextM 0, 0, "$MNU_EPISODE", "Blue"
Position 0, 0
}
ListMenu "SkillMenu"
{
Class "SWWMBigMenuHack"
Size Clean
Font "TewiFontOutline", "White", "Sapphire"
Selector "graphics/DemoIcon.png", -24, 0
LineSpacing 0
SWWMStaticTextM 0, 0, "$MNU_CHOOSESKILL", "Blue"
Position 0, 0
}