Fix crouch toggle not activating Silver Bullet prone mode.

This commit is contained in:
Mari the Deer 2023-07-15 20:57:28 +02:00
commit f59c2bdf8d
2 changed files with 3 additions and 3 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r831 \cu(Sat 15 Jul 20:38:49 CEST 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r831 \cu(2023-07-15 20:38:49)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r832 \cu(Sat 15 Jul 20:57:28 CEST 2023)\c-";
SWWM_SHORTVER="\cw1.3pre r832 \cu(2023-07-15 20:57:28)\c-";

View file

@ -239,7 +239,7 @@ Class SilverBullet : SWWMWeapon
}
if ( (Owner.player.ReadyWeapon == self) && Owner.player.onground )
{
if ( Owner.player.cmd.buttons&BT_CROUCH )
if ( (Owner.player.cmd.buttons&BT_CROUCH) || (Owner.player.crouchdir == -1) )
{
if ( !proneme ) Owner.A_StartSound("silverbullet/crouch",CHAN_WEAPONEXTRA,CHANF_OVERLAP);
proneme = true;