Fix missing nextpos assignment for colliding Biospark beam.

This commit is contained in:
Mari the Deer 2023-03-15 16:27:30 +01:00
commit f79fa27a9e
2 changed files with 3 additions and 2 deletions

View file

@ -1058,6 +1058,7 @@ Class BiosparkBeam : SWWMNonInteractiveActor
bAMBUSH = true;
if ( swwm_omnibust ) BusterWall.Bust(t.Results,GetMissileDamage(0,0),target,t.Results.HitVector,t.Results.HitPos.z);
speed = t.Results.Distance; // shortens in minimap
nextpos = t.Results.HitPos;
return;
}
nextpos = t.Results.HitPos;