Even more tweaking to those fabricators.
(There is no way I'll ever get these just right)
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2 changed files with 8 additions and 8 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1092 \cu(Thu 18 Jan 01:09:06 CET 2024)\c-";
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SWWM_SHORTVER="\cw1.3pre r1092 \cu(2024-01-18 01:09:06)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1094 \cu(Thu 18 Jan 01:26:11 CET 2024)\c-";
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SWWM_SHORTVER="\cw1.3pre r1094 \cu(2024-01-18 01:26:11)\c-";
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@ -237,8 +237,8 @@ Class FabricatorTier1 : AmmoFabricator
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Tag "$T_FABRICATOR1";
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Inventory.PickupMessage "$T_FABRICATOR1";
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AmmoFabricator.Budget 6000;
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AmmoFabricator.PerType -10;
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AmmoFabricator.MaxUnits 2;
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AmmoFabricator.PerType -15;
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AmmoFabricator.MaxUnits 5;
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AmmoFabricator.MaxTypes 2;
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AmmoFabricator.MaxUnitPrice 2500;
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AmmoFabricator.ChanceFactor 1;
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@ -257,8 +257,8 @@ Class FabricatorTier2 : AmmoFabricator
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Tag "$T_FABRICATOR2";
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Inventory.PickupMessage "$T_FABRICATOR2";
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AmmoFabricator.Budget 20000;
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AmmoFabricator.PerType -15;
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AmmoFabricator.MaxUnits 5;
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AmmoFabricator.PerType -20;
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AmmoFabricator.MaxUnits 10;
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AmmoFabricator.MaxTypes 3;
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AmmoFabricator.MaxUnitPrice 18000;
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AmmoFabricator.ChanceFactor 2;
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@ -277,8 +277,8 @@ Class FabricatorTier3 : AmmoFabricator
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Tag "$T_FABRICATOR3";
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Inventory.PickupMessage "$T_FABRICATOR3";
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AmmoFabricator.Budget 60000;
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AmmoFabricator.PerType -20;
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AmmoFabricator.MaxUnits 10;
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AmmoFabricator.PerType -25;
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AmmoFabricator.MaxUnits 15;
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AmmoFabricator.MaxTypes 4;
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AmmoFabricator.MaxUnitPrice 50000;
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AmmoFabricator.ChanceFactor 4;
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