More lenient bounce angles for Explodium Gun altfire.

This commit is contained in:
Mari the Deer 2022-07-13 16:17:38 +02:00
commit ffca2597ba
3 changed files with 4 additions and 4 deletions

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@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r173 \cu(Wed 13 Jul 09:47:16 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r173 \cu(2022-07-13 09:47:16)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r174 \cu(Wed 13 Jul 16:17:38 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r174 \cu(2022-07-13 16:17:39)\c-";

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@ -1,4 +1,4 @@
version "4.8.1"
version "4.8.2"
/*
DEMOLITIONIST Main Codebase

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@ -205,7 +205,7 @@ Class ExplodiumMagProj : Actor
}
void A_CheckBounce()
{
if ( (vel.length() > 4) && (vel.unit() dot cvel > .5) )
if ( (vel.length() > 4) && (vel.unit() dot cvel > 0.) )
{
bHITOWNER = true;
A_StartSound("explodium/mag");