More lenient bounce angles for Explodium Gun altfire.
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4198de6ddf
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3 changed files with 4 additions and 4 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r173 \cu(Wed 13 Jul 09:47:16 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r173 \cu(2022-07-13 09:47:16)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r174 \cu(Wed 13 Jul 16:17:38 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r174 \cu(2022-07-13 16:17:39)\c-";
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@ -1,4 +1,4 @@
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version "4.8.1"
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version "4.8.2"
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/*
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DEMOLITIONIST Main Codebase
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@ -205,7 +205,7 @@ Class ExplodiumMagProj : Actor
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}
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void A_CheckBounce()
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{
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if ( (vel.length() > 4) && (vel.unit() dot cvel > .5) )
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if ( (vel.length() > 4) && (vel.unit() dot cvel > 0.) )
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{
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bHITOWNER = true;
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A_StartSound("explodium/mag");
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