More lenient bounce angles for Explodium Gun altfire.

This commit is contained in:
Mari the Deer 2022-07-13 16:17:38 +02:00
commit ffca2597ba
3 changed files with 4 additions and 4 deletions

View file

@ -205,7 +205,7 @@ Class ExplodiumMagProj : Actor
}
void A_CheckBounce()
{
if ( (vel.length() > 4) && (vel.unit() dot cvel > .5) )
if ( (vel.length() > 4) && (vel.unit() dot cvel > 0.) )
{
bHITOWNER = true;
A_StartSound("explodium/mag");