Commit graph

17 commits

Author SHA1 Message Date
515af97ca7 Beginning of "development limbo" phase, I guess. 2025-12-03 20:47:55 +01:00
2aa0ea4680 More work towards Legacy of Rust support (with caveats).
As of this commit, do not consider the experience when playing that new
expansion to be complete. I've only partially written some of the mission texts
and rudimentarily enhanced some boss fights.

Currently there is one major limitation in that the intermission texts cannot
be replaced, as they're hardcoded inside the UMAPINFO. I don't know if I can
work around that.
2025-08-20 16:47:24 +02:00
128f3dd69e Add missing end text edit for SIGIL 2. 2025-06-25 15:43:59 +02:00
0e43224f2d Some corrections, Eviternity 2 final boss is she/her. 2024-09-30 21:39:42 +02:00
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
5098835d3c Small text update. 2023-04-11 17:29:16 +02:00
a8f6417781 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 12:56:38 +01:00
29a4c19d67 Small text updates. 2022-11-08 01:16:40 +01:00
73d98ec4f7 Lore tweakery. 2021-07-30 18:52:08 +02:00
1991b8ed80 Lore adjustments. 2021-05-12 13:28:16 +02:00
b7d03a602d Subtle lore change. 2021-04-07 11:17:04 +02:00
140513adae Saya bean pickup gesture. 2021-03-08 20:55:24 +01:00
2ab8115b39 Vanilla doom/heretic episode interconnectedness (includes wadsmoosh support). 2021-02-22 20:16:26 +01:00
413b7539b1 Correction: Saya already knew Kirin was in a war. 2021-02-13 22:29:21 +01:00
d913752e31 Deathkings of the Dark Citadel support. 2021-02-11 23:25:16 +01:00
308b17702c Mission and cluster texts for Sigil and No Rest for the Living.
Tweak and reformat all cluster texts to fit a width of 300 pixels.
2021-02-10 01:10:30 +01:00
c81fa6fcf1 Clear out files for unimplemented languages.
Refactored and finetuned mklang code.
Fix autouse behavior of health items.
Stats tracking for headpats, kisses, enemies befriended.
Split mission texts into a separate language file.
2021-02-08 18:48:09 +01:00