Commit graph

19 commits

Author SHA1 Message Date
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
e53b6c1ca7 Implement alternate, less visually intense All Clear fx. 2023-12-02 13:47:00 +01:00
e802327ca5 Readme cleanup.
+ Replace an old crash sfx
+ Detect VKDoom to customize crash handler text
2023-11-19 16:35:26 +01:00
405de75ef6 Change timing of statscreen tick sounds. 2023-10-16 14:10:40 +02:00
bb8478af4a Overhaul stat screen, remove fanart. 2023-09-09 14:47:30 +02:00
7653d7d09f New Anti-BD script. >:3 2023-07-29 18:00:28 +02:00
a8f6417781 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 12:56:38 +01:00
d8319ee78d Migrate SNDINFO to 4.10 syntax. 2022-12-26 13:45:57 +01:00
bed3df36d8 Fix typo in SNDINFO. 2022-11-14 00:18:26 +01:00
146531003e Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
5243d533b1 Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.).
A couple tiny fixes here and there for issues I didn't notice until I loaded the mod into UDB.
2022-09-11 12:02:48 +02:00
9e54f58fa2 Additional crash sound. 2022-09-04 21:27:48 +02:00
0d73be34a8 Souls-style area name display from sidemods. 2022-08-22 18:11:32 +02:00
fa6eec038c SFX from sidemods. 2022-08-22 17:51:39 +02:00
298ac79f78 Workaround for SNDINFO pitch shift quirk. 2022-08-17 16:10:31 +02:00
3fcab013b7 Implement "dropped item magnet". 2022-08-15 15:07:27 +02:00
5e54940069 It's about time this tired joke was put down. 2022-08-11 23:39:58 +02:00
66a4d6ee58 Add new crash sound courtesy of a1337spy. 2022-06-30 20:04:34 +02:00
6f579ae102 Reorganize sndinfo. 2022-06-09 17:16:42 +02:00