Commit graph

16 commits

Author SHA1 Message Date
cf17e889d8 Use InterfaceEvents instead of PostUiTick for oneliners, more reliable.
Due to some arbitrary change in GZDoom, which was later merged into VKDoom as
well, PostUiTick no longer consistently gets called after WorldTick.
This is kind of funny and also disappointing and sad because I intentionally
designed that feature this way, on purpose, and now it no longer works as
intended. Who knows how many other mods are affected by this now.
2025-08-21 01:31:55 +02:00
4374d54f27 Setting up for faster PRNG experimentation. 2025-06-25 14:30:48 +02:00
9757aed5e6 Add blood pools to the effect queue system. 2025-03-16 21:02:13 +01:00
80db58b0d0 Bump zscript ver to 4.14.1, plus a whole lot of stuff.
- Try to get rid of all implicit casts from string to name, color or class.
 - Use FindClass where needed.
 - Used a map in a case where a dictionary was unneeded.
 - Use new bounce flags where needed.
 - Replace Legacy of Rust weapons/ammo.
2025-03-13 14:50:58 +01:00
f89393ca81 Unconditional blood replacement, new blood decals, corpse blood pools.
TODO: bloodied footsteps, can still re-use code from Soundless Mound there.
2025-03-07 17:27:59 +01:00
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
1a0b5b6d07 Cleaning up various debug prints. 2023-12-26 11:41:49 +01:00
13b2cb53b3 Add player path tracing in minimap. 2023-12-07 23:17:27 +01:00
19e460fc3a Flashes don't need a queue now that interface events exist. 2023-09-29 23:58:46 +02:00
4ba1d51bcf Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
3501b587d3 Fix duplication of SWWMGlobals on map change. 2023-07-01 14:10:36 +02:00
a2f245b189 More stuff I missed. 2023-03-17 13:31:10 +01:00
a2855dfc9a Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky. 2023-02-18 11:54:30 +01:00
d0fddbf8a3 Testing changes for GZDoom 4.11/5.0. 2023-01-08 14:58:06 +01:00
2b41ba0225 CVar caching is no longer needed. 2022-12-29 13:20:08 +01:00
fef9d69f46 Move some files around. 2022-12-15 17:15:42 +01:00
Renamed from zscript/swwm_handler.zsc (Browse further)