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035807acb0
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Minimap zoom increments like in the Common Library.
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2021-12-01 01:55:45 +01:00 |
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a91e73f51e
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Add throttling for blood and gib spawning.
Reduce effects of flying gibs.
Add a command to instantly clear queued effects.
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2021-11-30 18:14:49 +01:00 |
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343539aac0
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More menu work.
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2021-10-16 12:47:27 +02:00 |
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f6f2854bf6
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Fun with dialogues.
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2021-09-14 18:40:22 +02:00 |
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5824829947
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Minor fixes
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2021-09-12 22:41:47 +02:00 |
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b046c04733
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Fix inability to close demolitionist menu in mp (hopefully).
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2021-08-20 21:48:46 +02:00 |
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045560672d
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Reduce performance impact of item glows.
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2021-07-13 17:04:42 +02:00 |
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8f4630ae8b
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Add distant item glows.
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2021-07-09 13:21:28 +02:00 |
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761281db92
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Finetune KDiZD key replacements.
Tweak ERROR shader.
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2021-06-10 17:20:04 +02:00 |
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9f7d64d1e5
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Player movement speed overhaul, separating into three speeds: walk, run, sprint.
Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
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2021-05-31 16:17:59 +02:00 |
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a0400cb97a
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Some profiling stuff, for debugging.
Combat tracker creation in WorldThingSpawned shouldn't need to loop through whole list. This speeds up things greatly during map load.
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2021-04-04 18:03:22 +02:00 |
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1cbfd4b97d
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Begginings of achievement system.
Fix projectile detection.
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2021-03-22 01:26:15 +01:00 |
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140513adae
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Saya bean pickup gesture.
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2021-03-08 20:55:24 +01:00 |
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c5abe83831
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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