5bf0b73c70
Fix achievement bars in stats tab overflowing.
2022-10-20 23:25:11 +02:00
ada2e2fbbe
Obscure achievement descriptions until completed.
2022-10-03 20:49:19 +02:00
dbd887e8db
Remove redundant second argument in various TexMan.CheckForTexture calls.
2022-09-30 12:53:56 +02:00
28f5fcae63
Fix a typo™.
2022-09-29 21:28:43 +02:00
2288d06608
Small menu fixes.
2022-09-29 20:04:24 +02:00
4bb363928f
Allow selling Candygun spares if we own a Mortal Rifle.
2022-09-20 22:51:17 +02:00
75eda90182
Touch up achievements. I think I was being too generous with some.
2022-09-15 15:56:44 +02:00
5243d533b1
Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.).
...
A couple tiny fixes here and there for issues I didn't notice until I loaded the mod into UDB.
2022-09-11 12:02:48 +02:00
be9a1b2606
Work on Mortal Rifle continues.
2022-09-10 22:16:22 +02:00
f484de9b51
Block Demolitionist Menu and keyboard cheats while paused.
2022-08-27 22:50:52 +02:00
fa6eec038c
SFX from sidemods.
2022-08-22 17:51:39 +02:00
99eb2d8861
More Quadravol progress (fire at charge level 1 functional).
2022-08-19 00:59:11 +02:00
5488bfce5d
Remove code built on incorrect assumptions about UI events.
...
That is, remove code for closing menus with the key that's bound to open them.
As it turns out, UIEvent.keystring isn't 1:1 with key binds for a command.
This SEEMINGLY worked since the Demolitionist Menu is by default bound to Q,
and pressing Q does send an UIEvent to the menu with the string "Q". But if,
for example, the menu had been bound to Tab, this would fall apart because then
the key string sent is " " (a literal tab character).
If there is a way to do this properly, I don't know about it. I've looked
everywhere in GZDoom's code for a solution, something that would let me do what
I need, but alas, there is nothing there. Better to get rid of this in its
entirety than keep the flaky code in the mod until someone with a special
setup that breaks it shows up to complain.
2022-08-13 14:28:09 +02:00
11e8440c63
Fix mousewheel handling in Stats and Library tabs.
2022-08-08 00:04:19 +02:00
9cd39a74f5
Fix collectibles playing "fail use" sound.
2022-08-06 15:35:02 +02:00
f90fa56234
Fix crash when using items from menu.
2022-07-29 21:33:00 +02:00
7b1a87d8a5
Disable buying of nuggets (your ears will thank me).
2022-07-28 23:42:57 +02:00
bcb85d873d
Disallow switching to empty weapons from menu.
2022-07-26 18:55:49 +02:00
45eed0d9f6
Minigames have been pushed to 1.5.
2022-07-24 20:39:03 +02:00
82a0a0af07
Add 16px separation between columns in inventory and keychain tabs
2022-07-24 19:44:26 +02:00
57253d5434
Sheen HMG fully functional. May need touchups later.
2022-07-22 20:20:58 +02:00
1f7e50de81
Fix scroll jitter in demolitionist menu.
2022-07-21 12:50:22 +02:00
b1e155d07c
More menu smoothing.
2022-06-28 17:20:01 +02:00
df84963b44
Interpolation for all menus (choppy in 4.8.0 due to a bug).
2022-06-23 23:11:34 +02:00
be96487e29
Fix jumpy chat tab
2022-06-22 12:41:02 +02:00
099d7fd55b
Nuggets give 2 health / 5 armor.
...
Mag ammo can now be sold.
Fix selling prices of bulk items.
Fix rare case where mag ammo can be picked up without a parent.
Fix alt hud crash when no weapon is selected.
Various other adjustments.
2022-06-22 01:47:34 +02:00
e296c02608
Remove Dragon's Breath shells.
...
Nuggets can no longer be stored as spares.
2022-06-04 22:09:46 +02:00
6ec51f7f42
Unintended fall-through in stats tab.
2022-05-31 12:15:01 +02:00
88246020a3
Missing "%d" when formatting sell prices.
2022-05-02 01:30:37 +02:00
bcc397c9f3
Use SetClipRect to avoid DTA_Clip* spam in many places.
2022-04-22 12:40:00 +02:00
48db16e7aa
Fix fuzz background drawing on ratios taller than 16:10.
2022-04-22 12:39:40 +02:00
807d1ef349
Score limit has been capped to 9 digits.
...
Turns out anything higher is not actually reachable in practice.
2022-04-17 02:23:29 +02:00
7b30e1ebac
Madcat lore.
2022-04-16 02:04:48 +02:00
7bf38fecfe
Fix menu breaking if resolution is under 640x400.
2022-04-15 18:32:34 +02:00
faed30c118
Minigames begin.
2022-04-15 18:30:29 +02:00
5f7a5e2f2f
Fix missing scrollbar on message log tab.
2022-04-12 18:08:51 +02:00
fd9ea92966
Remember store buy/sell state.
2022-04-12 16:26:41 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
13f32a9196
Store tab implemented.
2022-03-26 20:40:04 +01:00
ac3843625b
Inventory/Keychain added. ONE TAB LEFT TO GO!
2022-03-26 00:45:42 +01:00
04b5767a90
Uncap Demolitionist Menu height (for 4:3 and 5:4).
2022-03-24 18:37:34 +01:00
b59e1ba285
Messages tab implemented.
...
Reorganized some code.
2022-03-24 18:08:38 +01:00
c78041fa6e
Pachinko code tab implemented.
2022-03-24 16:28:58 +01:00
33f8e060b7
Multiplayer end of support. Simplify for ease of maintenance.
2022-03-23 10:50:12 +01:00
a5897626a5
Oops
2022-03-11 18:49:48 +01:00
8769496e36
Various tweaks to menu code.
...
Add "mission log" thinker for use in custom maps.
2022-03-11 18:24:17 +01:00
4d5e23e4b7
Reinit textbox if library sidebar gains a scrollbar from related entries.
2022-03-10 13:38:59 +01:00
cb7aa8b333
"Niceify" usage of BrokenLines in many spots.
2022-03-10 13:33:37 +01:00
a545fc4d9c
Mouse input added to Library tab.
2022-02-14 20:09:39 +01:00
d3725d855e
Library partially implemented (mouse support pending).
2022-02-13 23:13:14 +01:00