c2e1497226
Melee is now multi-hit, have fun.
2021-05-09 23:22:28 +02:00
9bd7670ce0
Hellblazer burst fire + lock-on.
2021-05-09 02:39:34 +02:00
c343de8746
Demolitionist Plush pickup anim added.
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Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
b5f78f5035
Display beam projectiles in minimap.
2021-04-24 16:00:14 +02:00
4ff7d89ab4
Offscreen Wallbuster reload animation tweaks.
2021-04-21 09:37:17 +02:00
c0211a4ccd
Allow cocking Silver Bullet while zoomed.
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Achievement tweaks, some other stuff.
2021-04-16 18:09:59 +02:00
3b3918de8a
Migration from libeye to Gutamatics.
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Updated credits.
2021-04-02 19:52:13 +02:00
0136f32c47
Per-game achievement alterations (wow, undocumented LANGUAGE feature).
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Added achievement for killing a boss using only the Deep Impact primary.
2021-03-29 19:07:02 +02:00
41b592f19c
Fix punch use achievement double increment.
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Fix division by zero.
2021-03-26 08:08:26 +01:00
44abf5f8ea
Boy I sure love gross hacks to work around scope fuckery.
2021-03-26 03:21:12 +01:00
aa21a619e4
Fix Silver Bullet wall penetration.
2021-03-26 02:47:54 +01:00
5316a63ed9
Achievement cleanup.
2021-03-24 03:05:04 +01:00
f5c9733c65
Major achievement progress.
2021-03-24 02:25:38 +01:00
1cbfd4b97d
Begginings of achievement system.
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Fix projectile detection.
2021-03-22 01:26:15 +01:00
8c47601d90
I'm afraid the plans for strife support have been cancelled.
2021-03-21 16:22:55 +01:00
ea7775119d
Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
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Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
186f949859
Deep Impact buff.
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Track parrying kills separately.
2021-03-20 23:20:19 +01:00
0501f876d3
Allow the Ynykron to suck in inventory (but not destroy it).
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Fix suckable actors self-cleaning.
2021-03-19 22:15:44 +01:00
b205527576
Mykradvo Artifact implemented.
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Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
12afc5c10f
Thrown Candy Guns shouldn't bounce.
2021-03-16 14:44:51 +01:00
7201fa417a
Add a couple more FOV bumps.
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A bunch of silly tweaks to player movement, including bunnyhop acceleration.
Readjust math for top speed stat unit conversion.
Add two more future achievements.
2021-03-15 22:04:08 +01:00
8c978a9f25
Fancy FOV features (no more A_ZoomLevel hackery).
2021-03-13 02:04:42 +01:00
cb3c253bb8
Some wallbusting fixing.
2021-03-12 21:54:57 +01:00
e30eb24936
Weapons with switchable ammos/modes display nametags on change.
2021-03-12 17:15:06 +01:00
5f44dcd530
Fix explodium/candy mags disappearing in water.
2021-03-12 16:05:39 +01:00
04b0ab2f68
Allow Explodium/Candy mags to bounce at certain angles.
2021-03-11 21:44:28 +01:00
1da4bd6126
Add option to make single weapons have higher slot priority.
2021-03-09 00:37:15 +01:00
eca7c2df3b
Planted mags shouldn't bleed (oops).
2021-03-08 01:28:52 +01:00
8333620469
Prevent allies from triggering planted grenades.
2021-03-08 01:04:04 +01:00
feee32345d
You can now plant quick grenades when aiming at any solid surface.
2021-03-08 00:27:48 +01:00
5755ed1319
Smol things.
2021-03-07 17:37:55 +01:00
b53e3a338d
Slight nerf to Explodium Gun.
2021-03-06 10:34:32 +01:00
0aa788c8df
Double Stacc had to have some downsides.
2021-03-01 20:47:34 +01:00
c5abe83831
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00