d4043c2353
Reimplement reverted commit but with some important safety checks.
2023-07-29 14:02:52 +02:00
3b10e684b6
Revert "Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists."
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This reverts commit 2bd1cb0657 .
2023-07-29 13:48:33 +02:00
2bd1cb0657
Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists.
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While in the latter case this may result in longer loops, it also reduces GC thrashing by not needing to allocate an iterator every time.
This also simplifies the DoBlast code as there is no longer a need to manually traverse portals vertically.
2023-07-29 13:15:34 +02:00
a2f245b189
More stuff I missed.
2023-03-17 13:31:10 +01:00
525b9e33eb
Use new let syntax for multiple returns.
2023-01-14 19:14:39 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
bcc1f22153
Tiny insignificant change.
2022-11-28 00:35:00 +01:00
c770276bd7
Various changes related to items:
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- All items now have vanilla hitbox sizes for compatibility.
- Removed extended hitboxes (no longer needed).
- Blob shadows are now exclusive to players (and eventually monsters).
- Glows and sparkles are no longer toggleable.
- Glows and sparkles have fixed size/radius.
- Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
db86853195
Allow debug view of player hitbox when using chasecam.
2022-10-21 12:43:41 +02:00
4bb3a1e85a
Several optimizations on non-interactive actors.
2022-10-14 21:45:21 +02:00
4230b3b062
Vector/Trig math refactor into utility functions.
2022-08-18 16:18:22 +02:00
823da0615e
Fix swapped weapons having bDROPPED.
2022-08-12 01:24:51 +02:00
20a8f3304b
Some small optimizations.
2022-07-05 19:37:48 +02:00
65597c181a
Stop reinventing lerp() all over the place.
2022-05-29 18:07:30 +02:00
0aee4035ed
"Extended Virtual Hitbox" for items.
2022-03-27 15:27:03 +02:00
7f70eb03af
I gave in and did the font cleanup already.
2021-12-16 22:07:20 +01:00
ff07516f4c
Don't show headpat trackers in debug view mode.
2021-06-01 16:52:15 +02:00
8ec2c14b38
Sound precaching for player/weapons.
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Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
d07bc12a8f
Some extra debug code and some fixes.
2021-04-10 19:27:19 +02:00