Tweaks here and there to other stuff.
Refined wall jumping/climbing, also works on actors (including other players).
Refined how boosting/dashing handles falling speeds.
Added improved air control. It was very much needed.
Added "kick" sounds to wall jumps.
Add option to hear other player's voices in mp.
Fix some broken localization.
Fix invulnerable monsters bleeding from some attacks.
Fix desync when jumping on top of another player with prediction enabled.
Make moths immune to your damage, so you can stop accidentally killing them.
Make normal ammo buyable in Hexen again.
- Sounds and visuals done, only the actual firing effects left.
- While I was at it, touched up the library text again.
- Fixed the ammo fabricator sound being too loud, turns out I saved the lower
volume edit in the wrong folder.
- All ammo pickups done.
- All weapons basic properties and spawn state set.
- Implement Hammerspace Embiggener.
- Corrections to lore stuff and other info.
- Separated Hellblazer ammo between mags and single units.
- Fix fourth healthbar being the same color as third.
- Added "abstract" to some classes, just for safety.
- Dashing and ramming tweaks.
- Dashing no longer cancels when getting hurt.
- Tiny menu fixes.