Commit graph

19 commits

Author SHA1 Message Date
873070939d GRAAAAAAAAAAAAAAAF 2021-05-17 18:53:37 +02:00
917c251f03 Patch up some code for 4.6 compatibility. 2021-05-17 14:59:35 +02:00
e6133c8a25 More cheat stuff (includes a flag!). 2021-04-29 23:26:34 +02:00
057a0cb94c Small lore adjustment.
Show AUTOPAGE texture in minimap when using color presets if available.
2021-04-26 21:01:29 +02:00
b5f78f5035 Display beam projectiles in minimap. 2021-04-24 16:00:14 +02:00
e463314b78 Remove abort/cheat achievements, as they're not "normally" obtainable.
Add a little easter egg to using SWWM Platinum cheats for the first time.
2021-04-23 23:25:43 +02:00
66520cca6e oopsiefix 2021-04-23 17:47:55 +02:00
973e8865cb Some cleanup + sneaky preparation for a future GZDoom feature. 2021-04-23 14:32:49 +02:00
a0400cb97a Some profiling stuff, for debugging.
Combat tracker creation in WorldThingSpawned shouldn't need to loop through whole list. This speeds up things greatly during map load.
2021-04-04 18:03:22 +02:00
3b3918de8a Migration from libeye to Gutamatics.
Updated credits.
2021-04-02 19:52:13 +02:00
41b592f19c Fix punch use achievement double increment.
Fix division by zero.
2021-03-26 08:08:26 +01:00
d0afd69d34 Optimize achievement loading.
Add a new achievement (heh).
Don't show achievement notifications while the level is ending.
2021-03-24 17:41:38 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
1cbfd4b97d Begginings of achievement system.
Fix projectile detection.
2021-03-22 01:26:15 +01:00
f8016516d5 Track projectiles in minimap (toggleable). 2021-03-19 22:16:24 +01:00
bb595df944 Generic weapon display: don't show separate ammo counts if both types are equal. 2021-03-11 13:16:19 +01:00
de525e6b3a Fix invalid locks not appearing in minimap. 2021-03-10 21:19:39 +01:00
5755ed1319 Smol things. 2021-03-07 17:37:55 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00