Commit graph

16 commits

Author SHA1 Message Date
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
d0287b7ade GZDoom 4.5.0 compat fixes. 2021-03-21 12:01:11 +01:00
e2d2305f8b A more fancy way to deface nazi texturing. (Bonus: curly mustaches on demon faces)
Fix gibs/blood and other non-interacting projectiles being tracked in the minimap.
2021-03-21 03:35:14 +01:00
a549c341c4 Fix DRLA monsters not triggering boss death events. 2021-03-21 01:34:37 +01:00
a15f8e8e73 PROBABLY shouldn't add shadows to things with the CORPSE flag. 2021-03-20 23:23:29 +01:00
58bbc134eb Fix small typo. 2021-03-19 22:17:40 +01:00
f8016516d5 Track projectiles in minimap (toggleable). 2021-03-19 22:16:24 +01:00
0501f876d3 Allow the Ynykron to suck in inventory (but not destroy it).
Fix suckable actors self-cleaning.
2021-03-19 22:15:44 +01:00
431049106c Fix voodoo dolls being always visible in the minimap. 2021-03-19 18:43:47 +01:00
761042e200 Add one extra skill.
Prevent mp items from spawning on skills 5 and 6.
Disable store on skills 5 and 6.
Fix Shotgunners dropping Wallbusters in Doom 1.
Fix episode/skill menus being compacted when they have more than 5 text items.
Tweak message boxes.
2021-03-19 17:14:33 +01:00
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
140513adae Saya bean pickup gesture. 2021-03-08 20:55:24 +01:00
8748bea766 Fix up previous commit. 2021-03-08 12:05:08 +01:00
fd39e7af86 Reset max minimap zoom when Omnisight is removed.
Also cap minimap zoom to safe numbers on load.
2021-03-08 11:48:26 +01:00
a74a9ae795 More SWWMHandler code splitting.
Revert fallback sprite stuff. It's glitchy.
2021-03-07 20:50:10 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00