Commit graph

181 commits

Author SHA1 Message Date
a9193319bc Hell article had incorrect year for Manakei's summoning. 2020-05-20 11:05:44 +02:00
d49e9dc466 Second batch of Spanish retranslations. 2020-05-17 20:50:55 +02:00
2409a8115b First batch of Spanish retranslations.
Some small fixes, too.
2020-05-16 21:17:08 +02:00
01ab428b1e Template files for other languatges, why not. 2020-05-16 12:22:43 +02:00
8424a33b20 Lore Library refinement complete, at last.
Spanish retranslation will come later.
2020-05-16 00:08:33 +02:00
69bd3c9bb9 Lore entry for Saya's dad. 2020-05-15 17:29:30 +02:00
d835617eca Missed a lil' thing. 2020-05-15 14:31:07 +02:00
a1c9b4fe5c Some more lore updates, plus small fixes. 2020-05-15 13:32:10 +02:00
221c5f8e54 Moar lore entries, and some fixes. Almost done! 2020-05-13 01:57:30 +02:00
7417691318 Last remaining item lore entries, also other small changes. 2020-05-12 14:27:05 +02:00
bb5e8083e0 Lore entries for wallbuster, ynykron.
Small adjustments in stuff.
2020-05-09 21:01:35 +02:00
3510e277c6 Lore entry for Spreadgun. 2020-05-09 12:11:26 +02:00
7d3f77a3ca entries for silver bullet and sparkster. 2020-05-09 01:44:58 +02:00
81300ac2b5 Minor lore entry edits, will continue later. 2020-05-08 18:39:04 +02:00
56a6390938 Ported Soundless Mound blood (disabled by default).
Added some more lore.
Added custom nashgore footprint.
2020-05-08 17:03:02 +02:00
a7be95060c Typo fixes and adjustments 2020-05-07 02:02:07 +02:00
a7f51a8007 Some more lore entries. Gonna take a break now. 2020-05-06 22:21:24 +02:00
fc767d44a0 Additional round of lore file rewrites. 2020-05-06 21:26:24 +02:00
9ed8d6fde9 One more revised lore entry. 2020-05-06 16:08:05 +02:00
b3c5c1c974 Update lore files. Still going slowly tho... 2020-05-04 23:14:33 +02:00
5a9806a9e3 Miscounted the number of Elenas. Ellen is XXI, not XVI. 2020-05-03 17:21:46 +02:00
7cdaa3fb14 typofix 2020-05-02 00:19:57 +02:00
a8ce347c53 Additional re-edited/expanded library entries.
Swapped reload/zoom actions on Eviscerator, the spread toggle should be a tertiary fire thing. The reload button really should only ever be used for reload actions, gotta keep things consistent.
2020-05-01 22:35:32 +02:00
1a85479fe0 More lore™. 2020-05-01 02:12:42 +02:00
de10c1aeec More lore™. 2020-04-30 13:08:17 +02:00
a720af969f Start of major lore library rewrite. This will take a long time, so have patience.
Additional fixups and changes to the Demolitionist Menu:
 - Fixed incorrectly scaled scrollbar click/drag on the lore library.
 - Hide mp-only tabs during singleplayer.
 - Don't list the "SWWMGesture" weapon in the inventory.
 - If the current active tab is the library, the secondary tab will also be remembered after closing and reopening.
2020-04-30 01:42:43 +02:00
94bcf2095d Made lore library easier to maintain. 2020-04-28 22:42:13 +02:00
20adf48d14 Revert Deep Impact to need a full charge for altfire. It is more balanced this way. 2020-04-28 13:35:24 +02:00
cab0940723 Oh man the amount of stuff I've done today:
- Implemented Biospark Carbine secondary + combo.
 - Added a "check out gun" anim when the Biospark Carbine is fully loaded and you press reload, just like the Hellblazer.
 - First person gestures.
 - Replaced "yeah I ban him" gesture with a wave, more useful.
 - Random stuff.
 - Made it so you can pick up unimplemented weapons (but can't use them).
 - Various tiny tweaks here and there.
2020-04-25 02:31:55 +02:00
0436a4d707 Hellblazer Missiles implemented, other ammo types to follow.
Fixed DoBlast going through blocking lines.
Language file cleanup.
2020-04-19 17:23:49 +02:00
4a59622978 Hellblazer partially implemented, doesn't shoot yet.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.
2020-04-15 21:47:56 +02:00
Renamed from language.def (Browse further)