95dd4a715a
More stuff I missed.
2023-03-17 13:25:54 +01:00
25eb154656
Small visual tweaks to stat screen:
...
- Show "N/A" for 0/0 cases.
- Always show times in at least mm:ss format.
- Account for potential trailing whitespace in map names
(can becaused by DEHACKED string replacements).
2023-03-10 19:41:35 +01:00
4000d095df
Some broader support for old map author text handling.
2022-12-28 11:44:29 +01:00
3ba2e921bc
Split statscreen code for each game mode.
2022-12-15 14:07:15 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
505e86cfd0
Rearrange par and total time in stat screen so it matches sidemods.
2022-10-13 13:02:56 +02:00
dbd887e8db
Remove redundant second argument in various TexMan.CheckForTexture calls.
2022-09-30 12:53:56 +02:00
96d11b9b14
Intermission advance with Enter (fix for d-touch).
2022-07-08 23:52:22 +02:00
6d5d6543f0
Smoothen intermission fade.
2022-06-23 23:23:12 +02:00
9a02e255c8
Cleaner way of fetching inputs in intermission.
2022-06-02 00:25:49 +02:00
e1fafcb329
Reimplement intermission input handling.
2022-06-01 18:27:10 +02:00
98fe51b2c8
Statscreen compat fix for recent devbuilds.
...
Unfortunately, the ability to switch art and tips on the fly, as well as fading the foreground, have all been lost in the process.
2022-04-27 17:02:41 +02:00
60457f779e
Asserts for some hard-to-detect bugs.
2022-04-17 13:27:37 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
bbc8e55afd
Un-hide DLC content (even if not implemented).
2022-03-27 01:12:47 +01:00
cb7aa8b333
"Niceify" usage of BrokenLines in many spots.
2022-03-10 13:33:37 +01:00
6b4432fdf8
Fix intermission tip filtering.
2022-03-05 18:54:42 +01:00
fc87562758
More official renders for intermission art.
2022-01-08 17:52:30 +01:00
7f70eb03af
I gave in and did the font cleanup already.
2021-12-16 22:07:20 +01:00
8be723477f
Pull in more changes from master.
2021-10-03 23:49:20 +02:00
5dea5ab4d6
More changes from master.
2021-09-29 18:47:23 +02:00
555530c164
Devastation sigil fully implemented.
...
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d
Initial 1.1 development setup.
2021-09-01 09:56:20 +02:00
b57c71683f
Sync intermission art/tip changes in mp.
2021-08-20 21:49:13 +02:00
bbd43c58e4
Enforce intermission bg filtering through shaders, to fix jaggies at certain resolutions.
2021-04-11 21:20:27 +02:00
c6cb85c1e4
Add some official renders to the intermission art roster.
2021-03-07 02:13:54 +01:00
c5abe83831
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00