Commit graph

27 commits

Author SHA1 Message Date
95dd4a715a More stuff I missed. 2023-03-17 13:25:54 +01:00
25eb154656 Small visual tweaks to stat screen:
- Show "N/A" for 0/0 cases.
 - Always show times in at least mm:ss format.
 - Account for potential trailing whitespace in map names
   (can becaused by DEHACKED string replacements).
2023-03-10 19:41:35 +01:00
4000d095df Some broader support for old map author text handling. 2022-12-28 11:44:29 +01:00
3ba2e921bc Split statscreen code for each game mode. 2022-12-15 14:07:15 +01:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
505e86cfd0 Rearrange par and total time in stat screen so it matches sidemods. 2022-10-13 13:02:56 +02:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
96d11b9b14 Intermission advance with Enter (fix for d-touch). 2022-07-08 23:52:22 +02:00
6d5d6543f0 Smoothen intermission fade. 2022-06-23 23:23:12 +02:00
9a02e255c8 Cleaner way of fetching inputs in intermission. 2022-06-02 00:25:49 +02:00
e1fafcb329 Reimplement intermission input handling. 2022-06-01 18:27:10 +02:00
98fe51b2c8 Statscreen compat fix for recent devbuilds.
Unfortunately, the ability to switch art and tips on the fly, as well as fading the foreground, have all been lost in the process.
2022-04-27 17:02:41 +02:00
60457f779e Asserts for some hard-to-detect bugs. 2022-04-17 13:27:37 +02:00
f776ab126b Revert font overhaul. Back to non-replacing fonts. 2022-04-05 12:29:16 +02:00
bbc8e55afd Un-hide DLC content (even if not implemented). 2022-03-27 01:12:47 +01:00
cb7aa8b333 "Niceify" usage of BrokenLines in many spots. 2022-03-10 13:33:37 +01:00
6b4432fdf8 Fix intermission tip filtering. 2022-03-05 18:54:42 +01:00
fc87562758 More official renders for intermission art. 2022-01-08 17:52:30 +01:00
7f70eb03af I gave in and did the font cleanup already. 2021-12-16 22:07:20 +01:00
8be723477f Pull in more changes from master. 2021-10-03 23:49:20 +02:00
5dea5ab4d6 More changes from master. 2021-09-29 18:47:23 +02:00
555530c164 Devastation sigil fully implemented.
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
b57c71683f Sync intermission art/tip changes in mp. 2021-08-20 21:49:13 +02:00
bbd43c58e4 Enforce intermission bg filtering through shaders, to fix jaggies at certain resolutions. 2021-04-11 21:20:27 +02:00
c6cb85c1e4 Add some official renders to the intermission art roster. 2021-03-07 02:13:54 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
Renamed from zscript/swwm_inter.zsc (Browse further)