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af27fbd987
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Player blood footprints now implemented.
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2025-03-09 14:17:35 +01:00 |
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f89393ca81
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Unconditional blood replacement, new blood decals, corpse blood pools.
TODO: bloodied footsteps, can still re-use code from Soundless Mound there.
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2025-03-07 17:27:59 +01:00 |
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f38db38751
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Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.).
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2024-04-22 14:35:02 +02:00 |
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c757acf7aa
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Generic gib models (for now).
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2024-04-10 12:40:45 +02:00 |
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9a252b72fe
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Use MD3 for WarpBeam models. The IQM ones still caused glitching.
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2024-01-03 20:27:52 +01:00 |
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f738abc942
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Unclutter root folder.
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2022-12-07 23:22:10 +01:00 |
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