bb8478af4a
Overhaul stat screen, remove fanart.
2023-09-09 14:47:30 +02:00
6d54057a08
Is that a JoJo reference.
2023-08-23 17:25:39 +02:00
a66330a704
Remove Captain J's fanart.
2023-07-30 17:23:31 +02:00
7653d7d09f
New Anti-BD script. >:3
2023-07-29 18:00:28 +02:00
aaccf58108
Fix color corruption in Nana's profile picture.
2023-07-15 21:01:23 +02:00
608c554a40
Remove branching from big biospark arcs (causes an odd visual bug at times).
...
Mortal Rifle should make use of a unique muzzle flash for the overpressure shot.
Update Nana's profile picture so she's actually wearing a turtleneck sweater.
2023-07-15 20:38:49 +02:00
fe69c53d17
oxipng -omax pass for recently quantized PNGs.
2023-07-13 13:43:47 +02:00
fc6cb3319c
Quantize weapon bar icons for size.
2023-07-13 13:42:44 +02:00
bdc16a43d9
Additional character lore entires.
2023-07-13 13:39:27 +02:00
5cd0eb785f
Quantize some large PNGs to reduce filesize.
2023-07-13 13:38:54 +02:00
47b0cad882
Implement a "weapon bar" (optional).
2023-07-04 17:05:21 +02:00
d1890fbea6
Text and credit updates.
2023-04-20 12:51:35 +02:00
7f5125b523
An important rewrite that was a long time coming.
...
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.
Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.
A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".
These changes will also be later applied to the side mods as well.
Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.
Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
1d759a109a
Fix InterBG graphic incorrectly having an alPh chunk.
2022-12-17 11:56:08 +01:00
3491b845d2
PNG optimization pass with oxipng -omax.
2022-12-17 11:03:00 +01:00
ce73e6a2e0
Fix startup graphics not being replaced in Hexen.
2022-12-05 19:38:08 +01:00
64b759c864
Re-render all menu poses with correct materials.
2022-11-21 16:28:37 +01:00
c7e8750286
Removed unused decals.
2022-11-20 20:30:35 +01:00
843a79ac42
Use textured particles.
2022-11-06 17:06:54 +01:00
a6c1974825
Lorefix: Kinylum and Nokron GLOW cyan/red, their natural colors are different.
2022-10-28 14:28:29 +02:00
2bc8cb0d32
Plasma Blaster base model done.
...
Add extra decal gfx that will be used later.
2022-10-20 19:51:25 +02:00
4a46817881
HUD face now also affected by tag color.
...
Added two more tag colors to round up to 16.
Fixed tag light color not updating when changed.
Recalculated tag light colors.
2022-10-13 13:43:32 +02:00
62d10ed11c
Remove fat chodes, Silver Bullet reimplemented.
2022-10-07 20:13:10 +02:00
146531003e
Trim excess ammo types. Some guns not reimplemented yet.
2022-10-07 19:12:41 +02:00
1b74e6b84d
Restore Deep Impact charge numbers in HUD.
2022-09-16 20:23:43 +02:00
a8f179d498
Re-render Mortal Rifle menu pose, since mag capacity changed.
2022-09-15 14:51:51 +02:00
9dd3e27bbd
All Mortal Rifle state code done. Actual firing later.
2022-09-12 22:10:53 +02:00
791b056506
Mortal Rifle menu pose.
2022-09-11 18:02:55 +02:00
1a271b668f
Switch Silver Bullet reticle to a "remaster" of the Ultra Suite one.
2022-09-10 12:03:56 +02:00
1efaf7a6f9
All Mortal Rifle base models done. Animation next.
2022-09-07 19:46:56 +02:00
6c799ff5c6
Forgot to autocrop this.
2022-09-03 20:02:27 +02:00
017e683915
16 additional minihud gradients.
2022-09-03 19:52:47 +02:00
d48e333b59
Fix up the Sheen HMG menu pose (there was some clipping).
2022-09-02 16:26:45 +02:00
625e339860
Puntzer Gamma will be open bolt.
2022-08-31 13:28:15 +02:00
e9545a20bf
Better areaname gradient map.
2022-08-22 19:14:47 +02:00
0d73be34a8
Souls-style area name display from sidemods.
2022-08-22 18:11:32 +02:00
b40d8d0633
Healthbar / Damnum backport from sidemods.
2022-08-22 17:39:10 +02:00
87d1893d25
Alternate Quadravol achievement icon.
2022-08-20 19:08:11 +02:00
586a33e0bc
Quadravol HUD display (with Xekkas numerals, for fun).
2022-08-14 16:54:55 +02:00
38981732f3
Quadravol model adjustment and other tweaks + menu pose.
2022-08-13 16:09:26 +02:00
3903dc636e
Add combat hammer main menu pose.
...
Also, rename the pickup model (oops).
2022-08-10 22:53:32 +02:00
ed43a537d0
Fix normals on Sheen HMG main menu render.
2022-08-05 21:25:50 +02:00
3108dabca1
More lore entry profile pictures.
2022-08-04 13:35:29 +02:00
cb1b2bc4a1
Lore entry for Alakir.
2022-08-03 20:27:30 +02:00
39ad1bff1f
Sheen HMG render for intermission.
2022-07-29 18:52:58 +02:00
8d4eae537e
Adjust sizes of some hud weapon displays.
2022-07-29 00:41:14 +02:00
6a679c722d
Sheen render for main menu.
2022-07-23 21:36:05 +02:00
57253d5434
Sheen HMG fully functional. May need touchups later.
2022-07-22 20:20:58 +02:00
1ba22e8eb6
Sheen HMG progress (still not functional).
2022-07-21 22:01:41 +02:00
0da17a6654
Last remaining achievement icons.
2022-07-06 00:47:25 +02:00