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a0400cb97a
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Some profiling stuff, for debugging.
Combat tracker creation in WorldThingSpawned shouldn't need to loop through whole list. This speeds up things greatly during map load.
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2021-04-04 18:03:22 +02:00 |
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3b3918de8a
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Migration from libeye to Gutamatics.
Updated credits.
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2021-04-02 19:52:13 +02:00 |
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41b592f19c
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Fix punch use achievement double increment.
Fix division by zero.
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2021-03-26 08:08:26 +01:00 |
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d0afd69d34
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Optimize achievement loading.
Add a new achievement (heh).
Don't show achievement notifications while the level is ending.
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2021-03-24 17:41:38 +01:00 |
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f5c9733c65
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Major achievement progress.
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2021-03-24 02:25:38 +01:00 |
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1cbfd4b97d
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Begginings of achievement system.
Fix projectile detection.
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2021-03-22 01:26:15 +01:00 |
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f8016516d5
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Track projectiles in minimap (toggleable).
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2021-03-19 22:16:24 +01:00 |
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bb595df944
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Generic weapon display: don't show separate ammo counts if both types are equal.
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2021-03-11 13:16:19 +01:00 |
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de525e6b3a
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Fix invalid locks not appearing in minimap.
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2021-03-10 21:19:39 +01:00 |
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5755ed1319
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Smol things.
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2021-03-07 17:37:55 +01:00 |
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c5abe83831
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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