Commit graph

11 commits

Author SHA1 Message Date
a0400cb97a Some profiling stuff, for debugging.
Combat tracker creation in WorldThingSpawned shouldn't need to loop through whole list. This speeds up things greatly during map load.
2021-04-04 18:03:22 +02:00
3b3918de8a Migration from libeye to Gutamatics.
Updated credits.
2021-04-02 19:52:13 +02:00
41b592f19c Fix punch use achievement double increment.
Fix division by zero.
2021-03-26 08:08:26 +01:00
d0afd69d34 Optimize achievement loading.
Add a new achievement (heh).
Don't show achievement notifications while the level is ending.
2021-03-24 17:41:38 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
1cbfd4b97d Begginings of achievement system.
Fix projectile detection.
2021-03-22 01:26:15 +01:00
f8016516d5 Track projectiles in minimap (toggleable). 2021-03-19 22:16:24 +01:00
bb595df944 Generic weapon display: don't show separate ammo counts if both types are equal. 2021-03-11 13:16:19 +01:00
de525e6b3a Fix invalid locks not appearing in minimap. 2021-03-10 21:19:39 +01:00
5755ed1319 Smol things. 2021-03-07 17:37:55 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00